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Are spell DC's too low?
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<blockquote data-quote="Zappo" data-source="post: 2460097" data-attributes="member: 633"><p>Monsters use a standard array of 10,10,10,11,11,11 or 13,12,11,10,9,8. That is 15 points. <em>Elite</em> monsters use an array of 15,14,13,12,10,8, or 25 points, but then their CR is increased by 1. Baseline PCs are supposed to be a fair bit above norm.</p><p></p><p>Anyway, I don't think that DCs are too low. You only need to learn two things.</p><p></p><p>First, know your opponent. Cast slay living at rogues and aberrations, fireballs at clerics and undead, and dominates at fighters and giants. If you can't, cast dominate at rogues, slay living at clerics, and fireballs at fighters, keeping in mind that those are suboptimal choices (because of slippery mind, good Fort and high HP respectively). <em>Don't</em> cast fireball at rogues, slay living at fighters, and dominate at clerics. Chances are you'll just waste a round and a spell. Buff your friends instead.</p><p></p><p>Second, know yourself. You have weaknesses. There are opponents that are especially hard for a spellcasters, no two ways about it. Don't cast anything at dragons, monks or outsiders. Buff your friends instead.</p><p></p><p>If DCs were higher, spellcasters employing good tactics would quickly become overpowered, much like certain builds were in 3.0.</p></blockquote><p></p>
[QUOTE="Zappo, post: 2460097, member: 633"] Monsters use a standard array of 10,10,10,11,11,11 or 13,12,11,10,9,8. That is 15 points. [i]Elite[/i] monsters use an array of 15,14,13,12,10,8, or 25 points, but then their CR is increased by 1. Baseline PCs are supposed to be a fair bit above norm. Anyway, I don't think that DCs are too low. You only need to learn two things. First, know your opponent. Cast slay living at rogues and aberrations, fireballs at clerics and undead, and dominates at fighters and giants. If you can't, cast dominate at rogues, slay living at clerics, and fireballs at fighters, keeping in mind that those are suboptimal choices (because of slippery mind, good Fort and high HP respectively). [i]Don't[/i] cast fireball at rogues, slay living at fighters, and dominate at clerics. Chances are you'll just waste a round and a spell. Buff your friends instead. Second, know yourself. You have weaknesses. There are opponents that are especially hard for a spellcasters, no two ways about it. Don't cast anything at dragons, monks or outsiders. Buff your friends instead. If DCs were higher, spellcasters employing good tactics would quickly become overpowered, much like certain builds were in 3.0. [/QUOTE]
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Are spell DC's too low?
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