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General Tabletop Discussion
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Are spell DC's too low?
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<blockquote data-quote="Jeremy" data-source="post: 539382" data-attributes="member: 4036"><p>How many more posts you think we can get by going back and forth like this? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>One spell and not both? Because 16 Int starting and a +3 stat book was "excessive" and I didn't want to offend. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>*I* find that characters that have all their stat allocations in one stat can still be rounded by feat selection, skill selection, prestige class selection (or lack there of), magical item selection, and in this case spell selection and daily spell preparation.</p><p></p><p>Having a 30 on your character sheet does not mean you cease to be able to roleplay or are incapable of choosing feats such as, say weapon proficiency: longsword. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Now that's plain silly. It adds skill points so you can deviate with things like armorsmith, diplomacy, alchemy, or profession tailor if you like. It also allows you more flexibility in your chosen profession, in this case casting "spells, spells, moe spells". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> That it raises your spell DC's is just gravy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>WHAT?! When was the last time you played a wizard? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> A wizard with access to more spells (higher INT=better spellcraft for scribing) and more spell slots (bonus slots to prepare spells that couldn't normally be afforded) and the ability to scribe formerly said greater library spells makes a wizard anything but "just a spell-thrower".</p><p></p><p>With charisma boosting spells he can be a diplomat or spy.</p><p></p><p>With invisibility and flight he can be an infiltrator or cat burgler.</p><p></p><p>With mage armor, shield, stoneskin, globe of invulnerability, and tenser's transformation he can be a front line tank.</p><p></p><p>With summon monster ("Walk down that hallway.") and knock he can be a trap monkey or locksmith.</p><p></p><p>With rope trick or secure shelter or magnificent mansion he can be a night watchman.</p><p></p><p>With see invisibility, glitter dust, and dispel magic he can be a mage killer.</p><p></p><p>With phantasmal killer and finger of death he can be a rogue killer.</p><p></p><p>With wall of force or charm person he can be a fighter killer.</p><p></p><p>(We don't want to kill clerics, so we'll maze them. Best not to offend the gods.)</p><p></p><p>With stat buffing spells and meta magic we can double and triple those piddly level up stat bonuses that apparently make us two dimensional. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And with high intelligence we can do all of these on the same day every day.</p><p></p><p>Tell me how that's now rounded? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I thought Thorin had Orcrist and Gandalf had the Foehammer (whichever one that one was... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). In either case, a wizard could take whatever feats he wanted. I never said otherwise. I just think that putting all your stat increases into your spellcasting stat is a wise choice for a wizard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>As I said, a 30 intelligence does not mean you stop role playing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But I might also add, that with the way 3e is designed, sometimes diversifying your abilities all over the place only makes you good enough to almost succeed at everything you try. The game's mechanics and CR system assume that at X level you have Y capabilities. If you diverged off your expected course too extremely, you may not fill those capabilities, and what should be a simple challenge could cost adventurer lives. This isn't a necessarily bad thing, but neither is your assertion that having high stats makes a two dimensional cardboard-cutout mockery of role playing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Sometimes, particularly in the case of single classed spellcasters, focusing on your strengths is wiser than diversifying to different fields that can be done better by other party members.</p><p></p><p>This doesn't mean that you are a one trick pony (ESPECIALLY not with a wizard's repetoire), it means you require, and in fact <em>encourage</em> roleplay. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Tag. You're it.</p></blockquote><p></p>
[QUOTE="Jeremy, post: 539382, member: 4036"] How many more posts you think we can get by going back and forth like this? :) One spell and not both? Because 16 Int starting and a +3 stat book was "excessive" and I didn't want to offend. :) *I* find that characters that have all their stat allocations in one stat can still be rounded by feat selection, skill selection, prestige class selection (or lack there of), magical item selection, and in this case spell selection and daily spell preparation. Having a 30 on your character sheet does not mean you cease to be able to roleplay or are incapable of choosing feats such as, say weapon proficiency: longsword. :) Now that's plain silly. It adds skill points so you can deviate with things like armorsmith, diplomacy, alchemy, or profession tailor if you like. It also allows you more flexibility in your chosen profession, in this case casting "spells, spells, moe spells". ;) That it raises your spell DC's is just gravy. :) WHAT?! When was the last time you played a wizard? :) A wizard with access to more spells (higher INT=better spellcraft for scribing) and more spell slots (bonus slots to prepare spells that couldn't normally be afforded) and the ability to scribe formerly said greater library spells makes a wizard anything but "just a spell-thrower". With charisma boosting spells he can be a diplomat or spy. With invisibility and flight he can be an infiltrator or cat burgler. With mage armor, shield, stoneskin, globe of invulnerability, and tenser's transformation he can be a front line tank. With summon monster ("Walk down that hallway.") and knock he can be a trap monkey or locksmith. With rope trick or secure shelter or magnificent mansion he can be a night watchman. With see invisibility, glitter dust, and dispel magic he can be a mage killer. With phantasmal killer and finger of death he can be a rogue killer. With wall of force or charm person he can be a fighter killer. (We don't want to kill clerics, so we'll maze them. Best not to offend the gods.) With stat buffing spells and meta magic we can double and triple those piddly level up stat bonuses that apparently make us two dimensional. ;) And with high intelligence we can do all of these on the same day every day. Tell me how that's now rounded? :) [b][/b] I thought Thorin had Orcrist and Gandalf had the Foehammer (whichever one that one was... :)). In either case, a wizard could take whatever feats he wanted. I never said otherwise. I just think that putting all your stat increases into your spellcasting stat is a wise choice for a wizard. :) As I said, a 30 intelligence does not mean you stop role playing. :) But I might also add, that with the way 3e is designed, sometimes diversifying your abilities all over the place only makes you good enough to almost succeed at everything you try. The game's mechanics and CR system assume that at X level you have Y capabilities. If you diverged off your expected course too extremely, you may not fill those capabilities, and what should be a simple challenge could cost adventurer lives. This isn't a necessarily bad thing, but neither is your assertion that having high stats makes a two dimensional cardboard-cutout mockery of role playing. :) Sometimes, particularly in the case of single classed spellcasters, focusing on your strengths is wiser than diversifying to different fields that can be done better by other party members. This doesn't mean that you are a one trick pony (ESPECIALLY not with a wizard's repetoire), it means you require, and in fact [i]encourage[/i] roleplay. :) Tag. You're it. [/QUOTE]
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