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General Tabletop Discussion
*Pathfinder & Starfinder
Are spell storing weapons worthwhile at highers levels?
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<blockquote data-quote="kjenks" data-source="post: 2083367" data-attributes="member: 12892"><p>Spells with "Target: You" are fun spells to put into Spell Storing Armor Spikes +1. </p><p></p><p>Your fighter buddy can spend one of his attack actions (like that third iterative attack at -15 that never hits anything) to hit himself for some nonlethal damage (1d6+1+Str) and get himself a combat buff spell.</p><p></p><p>Level 0-3 Player's Handbook spells with Target: You</p><p></p><p>Alter Self</p><p>Arcane Sight * 375 gp</p><p>Blink * 375 gp</p><p>Comprehend Languages * 25 gp</p><p>Disguise Self * 25 gp</p><p>Divine Favor * 25 gp</p><p>Entropic Shield * 25 gp</p><p>Expeditious Retreat * 25 gp</p><p>False Life * 150 gp</p><p>Find Traps * 150 gp</p><p>Glibness * 525 gp</p><p>Invisibility Purge * 375 gp</p><p>Know Direction * 12.5 gp</p><p>Longstrider * 25 gp</p><p>Meld into Stone * 375 gp</p><p>Mirror Image * 150 gp</p><p>Read Magic * 12.5 gp</p><p>See Invisibility * 150 gp</p><p>Shield * 25 gp</p><p>Speak with Animals * 525 gp</p><p>Speak with Plants * 1,000 gp</p><p>Tree Shape * 150 gp</p><p>True Strike * 25 gp</p><p></p><p>* Scroll available in DMG list</p></blockquote><p></p>
[QUOTE="kjenks, post: 2083367, member: 12892"] Spells with "Target: You" are fun spells to put into Spell Storing Armor Spikes +1. Your fighter buddy can spend one of his attack actions (like that third iterative attack at -15 that never hits anything) to hit himself for some nonlethal damage (1d6+1+Str) and get himself a combat buff spell. Level 0-3 Player's Handbook spells with Target: You Alter Self Arcane Sight * 375 gp Blink * 375 gp Comprehend Languages * 25 gp Disguise Self * 25 gp Divine Favor * 25 gp Entropic Shield * 25 gp Expeditious Retreat * 25 gp False Life * 150 gp Find Traps * 150 gp Glibness * 525 gp Invisibility Purge * 375 gp Know Direction * 12.5 gp Longstrider * 25 gp Meld into Stone * 375 gp Mirror Image * 150 gp Read Magic * 12.5 gp See Invisibility * 150 gp Shield * 25 gp Speak with Animals * 525 gp Speak with Plants * 1,000 gp Tree Shape * 150 gp True Strike * 25 gp * Scroll available in DMG list [/QUOTE]
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Are spell storing weapons worthwhile at highers levels?
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