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General Tabletop Discussion
*Pathfinder & Starfinder
Are spellcasters more powerful?
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<blockquote data-quote="MarauderX" data-source="post: 816887" data-attributes="member: 9990"><p>True, but if a wizard is not prepared a day ahead of time he won't be ready to deal with certain situations. Sorcerer PCs just tend to focus on damage spells first and aiding spells second, making them rather worthless for versitility like a wizard can be. Then as a wizard you have to be very accurate at what you will need to study for the day.</p><p></p><p>If you have continued battling or plenty of encounters in a day there is usually the case where you don't have the spell you need memorized or available, and it can become dangerous and frustrating if a DM keeps exploiting it to teach you to take other spells besides lightning bolt. Then of course when you do and expect a peaceful day of R&R, you get jumped by something that the party should be able to beat down but ends up getting stretched to their limits. </p><p></p><p>Meanwhile fighters and the like are always ready to go. No prep time, no need to make predictions about tools when entering a dungeon, just do it. </p><p></p><p>I just think if you threw an arcane caster and a fighter of equal levels into an arena, the fighter may take a beating but will prevail ~75% of the time.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 816887, member: 9990"] True, but if a wizard is not prepared a day ahead of time he won't be ready to deal with certain situations. Sorcerer PCs just tend to focus on damage spells first and aiding spells second, making them rather worthless for versitility like a wizard can be. Then as a wizard you have to be very accurate at what you will need to study for the day. If you have continued battling or plenty of encounters in a day there is usually the case where you don't have the spell you need memorized or available, and it can become dangerous and frustrating if a DM keeps exploiting it to teach you to take other spells besides lightning bolt. Then of course when you do and expect a peaceful day of R&R, you get jumped by something that the party should be able to beat down but ends up getting stretched to their limits. Meanwhile fighters and the like are always ready to go. No prep time, no need to make predictions about tools when entering a dungeon, just do it. I just think if you threw an arcane caster and a fighter of equal levels into an arena, the fighter may take a beating but will prevail ~75% of the time. [/QUOTE]
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Are spellcasters more powerful?
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