Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are standard Swarms shapable?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrSpunj" data-source="post: 1502651" data-attributes="member: 994"><p>That's a fair way of looking at it. I guess my hesitation at that working is somewhere the line has to be drawn between their instinctive response to stick together and how many component creatures are necessary to spread themselves out like that. IMO, to go after 2 targets 20' or more apart you need more than a single standard swarm because a larger swarm has enough components to spread itself out like that.</p><p></p><p>While your explanation makes a lot of sense for that first round (as they approach both targets) I have a real hard time applying it to any later rounds. Assume you have a swarm in an <strong>ABCD</strong> 4-square line and neither of the targets in squares A & D die with the swarm's first attack. The swarm creatures in <strong>A</strong> & <strong>D</strong> are having a good time munching on their targets, while the <strong>B</strong> & <strong>C</strong> swarm creatures do what? Just hang out because of their "instinctive need to stick together"?</p><p></p><p>I just don't see it. It makes a lot more sense to me that when a swarm approaches equidistant targets like <strong>A</strong> & <strong>D</strong> that a few creatures would initially head toward both targets, but the <em>majority</em> would randomly pick one or the other (let's say <strong>A</strong>), and <u>that's</u> where the entire swarm would get dragged to. The few that originally headed towards <strong>D</strong> realize they're getting left behind, and even if they made it to <strong>D</strong>'s square they wouldn't have enough buddies with them to do any real damage like the swarm does. So they hightail it back to the mob/swarm because majority rules.</p><p></p><p>Now, I can see someone throwing the argument I used above back at me, here. Namely that since the swarm has a 10' space and only a single target (<strong>A</strong>), there's 3 other squares of swarm creatures sitting around doing nothing. I just don't see it that way. I picture them crawling, jumping, flying around each other to all attack our poor target <strong>A</strong>, but since they get in each other's way and keep falling off and getting pushed aside by their comrades they keep spilling out into the other 3 squares the swarm fills up. If another target ends up moving next to <strong>A</strong>, then they're only too happy to shift their focus to include the new target.</p><p></p><p>If they tried that in the <strong>ABCD</strong> configuration I mentioned first, I'd think they'd split themselves into two parts. Since neither is then big enough to be a swarm, I just don't see it happening. Instead the majority ends up picking <strong>A</strong> or <strong>D</strong>, unless you have a larger swarm which is big enough to go after both.</p><p></p><p>Hope all that made sense! <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1502651, member: 994"] That's a fair way of looking at it. I guess my hesitation at that working is somewhere the line has to be drawn between their instinctive response to stick together and how many component creatures are necessary to spread themselves out like that. IMO, to go after 2 targets 20' or more apart you need more than a single standard swarm because a larger swarm has enough components to spread itself out like that. While your explanation makes a lot of sense for that first round (as they approach both targets) I have a real hard time applying it to any later rounds. Assume you have a swarm in an [b]ABCD[/b] 4-square line and neither of the targets in squares A & D die with the swarm's first attack. The swarm creatures in [b]A[/b] & [b]D[/b] are having a good time munching on their targets, while the [b]B[/b] & [b]C[/b] swarm creatures do what? Just hang out because of their "instinctive need to stick together"? I just don't see it. It makes a lot more sense to me that when a swarm approaches equidistant targets like [b]A[/b] & [b]D[/b] that a few creatures would initially head toward both targets, but the [i]majority[/i] would randomly pick one or the other (let's say [b]A[/b]), and [u]that's[/u] where the entire swarm would get dragged to. The few that originally headed towards [b]D[/b] realize they're getting left behind, and even if they made it to [b]D[/b]'s square they wouldn't have enough buddies with them to do any real damage like the swarm does. So they hightail it back to the mob/swarm because majority rules. Now, I can see someone throwing the argument I used above back at me, here. Namely that since the swarm has a 10' space and only a single target ([b]A[/b]), there's 3 other squares of swarm creatures sitting around doing nothing. I just don't see it that way. I picture them crawling, jumping, flying around each other to all attack our poor target [b]A[/b], but since they get in each other's way and keep falling off and getting pushed aside by their comrades they keep spilling out into the other 3 squares the swarm fills up. If another target ends up moving next to [b]A[/b], then they're only too happy to shift their focus to include the new target. If they tried that in the [b]ABCD[/b] configuration I mentioned first, I'd think they'd split themselves into two parts. Since neither is then big enough to be a swarm, I just don't see it happening. Instead the majority ends up picking [b]A[/b] or [b]D[/b], unless you have a larger swarm which is big enough to go after both. Hope all that made sense! :heh: Thanks. DrSpunj [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are standard Swarms shapable?
Top