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Are the alternate base classes becoming core?
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<blockquote data-quote="Nyaricus" data-source="post: 3405983" data-attributes="member: 35678"><p>Kinda/sorta, IMO.</p><p></p><p>Under my guidance, my group is becoming quite familiar with the new base classes in various suppliments. None have taken up a favourite position yet (though Warlock is quite popular with one guy in the group), the new classes certain have their own appeal to them.</p><p></p><p>---</p><p></p><p>For my bit on the tangent about what 4th Edition core classes will look like, here'd my two coppers:</p><p></p><ul> <li data-xf-list-type="ul"> Archivist (HoH) and Cloistered Cleric (UA) combined into one light-armoured divine caster.</li> <li data-xf-list-type="ul"> Barbarian - likely stays; hopefully Totem Barbarian (UA) will be featured.</li> <li data-xf-list-type="ul"> Bard and maybe the Factotum (DunScp) combined into one class?</li> <li data-xf-list-type="ul"> Battle Sorcerer (UA) and Duskblade (PHBII) combined. Awesomeness ensures.</li> <li data-xf-list-type="ul"> Cleric and Paladin combined into one "Crusader" or "Champion" class; a heavy-armour divine warrior.</li> <li data-xf-list-type="ul"> Druid (PHB), Spirit Shaman (ComDiv) - need a new base Shaman class that has these as PrCs</li> <li data-xf-list-type="ul"> Favored Soul (ComDiv) and Mystic (DLCS) - I like em, but is it worth it?</li> <li data-xf-list-type="ul"> Fighter (PHB) and Knight (PHBII) combined is actually a neat idea. I wonder....</li> <li data-xf-list-type="ul"> Marshal (MHB) - needs something more, but aspects might be useful for either the cleric/pally class, or the fighter/knight class.</li> <li data-xf-list-type="ul"> Ranger and Scout (ComAdven) into one class would be an effin schweet base class, IMO.</li> <li data-xf-list-type="ul"> Rogue - just as is, with maybe more emphasis on it's theivery aspect, and another base-assassin class which ups the backstab/sneak attack bit.</li> <li data-xf-list-type="ul"> Swashbuckler (ComWar), Thug (UA) - we really need a decent lightly-armoured warrior base class.</li> <li data-xf-list-type="ul"> Warlock (ComArc) - neat new system, with much potential.</li> <li data-xf-list-type="ul"> Wizard - has it's niche.</li> </ul><p></p><p>So, by my count:</p><p></p><p>Priest ("Archivist/Cloister Cleric")</p><p>Barbarian </p><p>Bard ("Bard/Factotum")</p><p>Battlemage ("Battle Sorcerer/Duskblade")</p><p>Crusader ("Cleric/Paladin")</p><p>Shaman ("Druid/Spirit Shaman")</p><p>Warrior ("Fighter/Knight")</p><p>Marshall </p><p>Scout ("Ranger/Scout")</p><p>Thief ("Rogue")</p><p>Cut-throat ("Rogue")</p><p>Swashbuckler ("Swashbuckler/Fighter/Thug")</p><p>Warlock</p><p>Wizard</p><p></p><p>that's 14. Not too bad, considering that there are over 70 base classes now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>cheers,</p><p>--N</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 3405983, member: 35678"] Kinda/sorta, IMO. Under my guidance, my group is becoming quite familiar with the new base classes in various suppliments. None have taken up a favourite position yet (though Warlock is quite popular with one guy in the group), the new classes certain have their own appeal to them. --- For my bit on the tangent about what 4th Edition core classes will look like, here'd my two coppers: [list] [*] Archivist (HoH) and Cloistered Cleric (UA) combined into one light-armoured divine caster. [*] Barbarian - likely stays; hopefully Totem Barbarian (UA) will be featured. [*] Bard and maybe the Factotum (DunScp) combined into one class? [*] Battle Sorcerer (UA) and Duskblade (PHBII) combined. Awesomeness ensures. [*] Cleric and Paladin combined into one "Crusader" or "Champion" class; a heavy-armour divine warrior. [*] Druid (PHB), Spirit Shaman (ComDiv) - need a new base Shaman class that has these as PrCs [*] Favored Soul (ComDiv) and Mystic (DLCS) - I like em, but is it worth it? [*] Fighter (PHB) and Knight (PHBII) combined is actually a neat idea. I wonder.... [*] Marshal (MHB) - needs something more, but aspects might be useful for either the cleric/pally class, or the fighter/knight class. [*] Ranger and Scout (ComAdven) into one class would be an effin schweet base class, IMO. [*] Rogue - just as is, with maybe more emphasis on it's theivery aspect, and another base-assassin class which ups the backstab/sneak attack bit. [*] Swashbuckler (ComWar), Thug (UA) - we really need a decent lightly-armoured warrior base class. [*] Warlock (ComArc) - neat new system, with much potential. [*] Wizard - has it's niche. [/list] So, by my count: Priest ("Archivist/Cloister Cleric") Barbarian Bard ("Bard/Factotum") Battlemage ("Battle Sorcerer/Duskblade") Crusader ("Cleric/Paladin") Shaman ("Druid/Spirit Shaman") Warrior ("Fighter/Knight") Marshall Scout ("Ranger/Scout") Thief ("Rogue") Cut-throat ("Rogue") Swashbuckler ("Swashbuckler/Fighter/Thug") Warlock Wizard that's 14. Not too bad, considering that there are over 70 base classes now :p cheers, --N [/QUOTE]
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