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General Tabletop Discussion
*Dungeons & Dragons
Are the AP's basically just a repeat of the previous complaints about FR? Why we need more short term adventures.
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<blockquote data-quote="Shiroiken" data-source="post: 6770612" data-attributes="member: 6775477"><p>Very well, let's play this game.</p><p></p><p> Then don't play Realms. The recent survey shows that over half of all games in 5E are homebrew. Then you don't have this problem. You can still use the APs too, as IIRC, they give advice on how to run outside of Realms.</p><p></p><p> That's easy: WotC has already committed to a much slower release rate, limiting the bloat you fear. Of course, you could always grow a spine and learn that as DM your desires for the game matter too.</p><p></p><p> Again: DON'T! Obviously you have many issues with FR. Why you feel the need to post your hate of a setting you really shouldn't be playing in, is quite beyond me.</p><p></p><p> Etc.</p><p></p><p></p><p></p><p>Sure they do. The four adventure series Bloodstone Pass effected the outcome of a large area in both Faerun and the Abyss. So did Murder in Baulder's Gate. So did dozens of adventures for Greyhawk. The difference is how you deal with changes between the "official" story and what happened in your campaign. If you reboot your campaign every few years (as is common), then you can either adjust the official story to your campaign, or alter your campaign to fit the story. Every DM does this.</p><p></p><p></p><p>I don't think you understand how business works. If they keep putting out products the majority of customer's don't want, this will affect sales. It is my understanding that the APs sell very well, bu if trends change, then so will WotC. For now, that makes us the minority; deal with it.</p><p></p><p> Two things:</p><p></p><p>The largest attitude I have come across with regards to the stuff has been "WOW, this is awesome!" Your experience and my experience are both FAR to small a sample size to be considered valid.</p><p></p><p>AL is not there to push the population into a certain direction. It's the same setup as Living Greyhawk and Living City (which was FR). It's organized play designed after (or stolen from) Pathfinder Society. AL is currently Realms because that's the supported setting it may or may not change when they move on to other things. [Assuming you made an error, and meant AP instead of AL, then you are correct. AL is there to push the customers to enjoy a product that the apparent majority desire.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 6770612, member: 6775477"] Very well, let's play this game. Then don't play Realms. The recent survey shows that over half of all games in 5E are homebrew. Then you don't have this problem. You can still use the APs too, as IIRC, they give advice on how to run outside of Realms. That's easy: WotC has already committed to a much slower release rate, limiting the bloat you fear. Of course, you could always grow a spine and learn that as DM your desires for the game matter too. Again: DON'T! Obviously you have many issues with FR. Why you feel the need to post your hate of a setting you really shouldn't be playing in, is quite beyond me. Etc. Sure they do. The four adventure series Bloodstone Pass effected the outcome of a large area in both Faerun and the Abyss. So did Murder in Baulder's Gate. So did dozens of adventures for Greyhawk. The difference is how you deal with changes between the "official" story and what happened in your campaign. If you reboot your campaign every few years (as is common), then you can either adjust the official story to your campaign, or alter your campaign to fit the story. Every DM does this. I don't think you understand how business works. If they keep putting out products the majority of customer's don't want, this will affect sales. It is my understanding that the APs sell very well, bu if trends change, then so will WotC. For now, that makes us the minority; deal with it. Two things: The largest attitude I have come across with regards to the stuff has been "WOW, this is awesome!" Your experience and my experience are both FAR to small a sample size to be considered valid. AL is not there to push the population into a certain direction. It's the same setup as Living Greyhawk and Living City (which was FR). It's organized play designed after (or stolen from) Pathfinder Society. AL is currently Realms because that's the supported setting it may or may not change when they move on to other things. [Assuming you made an error, and meant AP instead of AL, then you are correct. AL is there to push the customers to enjoy a product that the apparent majority desire. [/QUOTE]
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Community
General Tabletop Discussion
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Are the AP's basically just a repeat of the previous complaints about FR? Why we need more short term adventures.
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