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General Tabletop Discussion
*Dungeons & Dragons
"Are the Authors of the Dungeon & Dragons Hardcover Adventures Blind to the Plight of DMs?"
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<blockquote data-quote="MNblockhead" data-source="post: 7376976" data-attributes="member: 6796661"><p>There are several. For Curse of Strahd, I found Sean McGovern's <em>A Guide to Curse of Strahd</em> to be helpful. I converted his outline to an MS Word document and edited it to create a runbook that I printed and use to track the party's progress. </p><p></p><p>Also, I knew that I didn't want to do straight XP leveling but I found the milestone leveling guidance in the book only minimally helpful. I looked at a number of blog posts and forum discussions but ended up using R. Padron'st <em>A Structured Milestone System for Curse of Strahd.</em> He uses a fractional milestone system that gives rewards not only for meeting various plot goals and completing quests but also exploration and finding important items. I feel it gives direct rewards for player actions, like XP, and rewards all three pillars of play. It would be great if something like this was built into the book. </p><p></p><p>Actually, the lack of help with XP and leveling in the APs is another example of how unfriendly these books are towards new DMs. They don't need to have a complex fractional milestone system designed. Instead, just give a suggested XP value for each section. <em>Trail of the Apprentice Adventure Path</em> by Legendary Games is a good example of this.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7376976, member: 6796661"] There are several. For Curse of Strahd, I found Sean McGovern's [I]A Guide to Curse of Strahd[/I] to be helpful. I converted his outline to an MS Word document and edited it to create a runbook that I printed and use to track the party's progress. Also, I knew that I didn't want to do straight XP leveling but I found the milestone leveling guidance in the book only minimally helpful. I looked at a number of blog posts and forum discussions but ended up using R. Padron'st [I]A Structured Milestone System for Curse of Strahd.[/I] He uses a fractional milestone system that gives rewards not only for meeting various plot goals and completing quests but also exploration and finding important items. I feel it gives direct rewards for player actions, like XP, and rewards all three pillars of play. It would be great if something like this was built into the book. Actually, the lack of help with XP and leveling in the APs is another example of how unfriendly these books are towards new DMs. They don't need to have a complex fractional milestone system designed. Instead, just give a suggested XP value for each section. [I]Trail of the Apprentice Adventure Path[/I] by Legendary Games is a good example of this. [/QUOTE]
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"Are the Authors of the Dungeon & Dragons Hardcover Adventures Blind to the Plight of DMs?"
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