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General Tabletop Discussion
*TTRPGs General
Are the core (PHB) feats enough?
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<blockquote data-quote="Kalendraf" data-source="post: 1522025" data-attributes="member: 3433"><p>The feats in the 3.5 PHB are a good start. However, they are rather limited in scope, and do not provide enough diversity for all characters. A few of the feats I believe should have been included in the PHB are as follows:</p><p></p><p>Zen Archery - Why this one wasn't included is beyond me. A great feat to allow a high wisdom, low dex character to be an effective archer, making it an ideal choice for clerics who want to hang back.</p><p></p><p>Shield Expert - Anyone who has studied medieval combat or even caught a few battles on film should realize that the shield can often be used for more than just blocking attacks. Without this feat available, the option for using shields in that way is often not worth the penalty.</p><p></p><p>Dwarf's Toughness, Dragon Toughness - The usefulness of Toughness as a feat just doesn't cut it at high levels. These feats would give high-level fighters some better options to increase hit points.</p><p></p><p>I have my own opinions on streamlining/combining certain feats as well as how certain feats should be changed up, but since the original question was about whether the core feats are enough, I'll leave those for another thread.</p></blockquote><p></p>
[QUOTE="Kalendraf, post: 1522025, member: 3433"] The feats in the 3.5 PHB are a good start. However, they are rather limited in scope, and do not provide enough diversity for all characters. A few of the feats I believe should have been included in the PHB are as follows: Zen Archery - Why this one wasn't included is beyond me. A great feat to allow a high wisdom, low dex character to be an effective archer, making it an ideal choice for clerics who want to hang back. Shield Expert - Anyone who has studied medieval combat or even caught a few battles on film should realize that the shield can often be used for more than just blocking attacks. Without this feat available, the option for using shields in that way is often not worth the penalty. Dwarf's Toughness, Dragon Toughness - The usefulness of Toughness as a feat just doesn't cut it at high levels. These feats would give high-level fighters some better options to increase hit points. I have my own opinions on streamlining/combining certain feats as well as how certain feats should be changed up, but since the original question was about whether the core feats are enough, I'll leave those for another thread. [/QUOTE]
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Are the core (PHB) feats enough?
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