Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are the Rakshasas Rajahs/Elder Evils/Great Old Ones the same?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wolfen fenrison" data-source="post: 2801229" data-attributes="member: 35151"><p>Here is a list of servitor/independent races and how they fit in Eberron:</p><p></p><p>Animated Corpse: use the standard D&D Zombie instead, for the Servitors of Glaaki use the Corpse template from the Book of Vile Darkness</p><p></p><p>Byakhee: they flock all over the Astral Plane, they may have some connection to the Githyanki that share thier planar space</p><p></p><p>Colour out of Space: oddly enough they would best be natives of Irian, they tend to make the local folra and fauna surge with unnatural growth, this suggests some kind of connection to positive energy, thier feeding on on creatures energy may be becuase on thier home plane they feed on the naturalenergies of the eternal day, cut off from it on the prime they need living life force to supplement it </p><p></p><p>Chthonian: living near the core of the world with thier elder evil sire they are feared by surface dwellers and the horrors of Khyber equaly, they make no allies and grant no mecy or repreive for thier ravages, they are monsters that monsters fear</p><p></p><p>Dark Young of Shub-Niggurath: they fill the Black Forest Lamannia constantly being birthed and devoured by thier mother the Black Goat of a Thousand Young a twisted living testement to the circle of life</p><p></p><p>Deep One: in a strange island on the north-west end of the Lhazaar Principalities is the town if Insmouth which has recently grown into a full principality after a surge of sudden gold wealth which apperently was a gift from a sea god named Dagon, a church if sorts has sprung around this unknown deity called the Estoric Order of Dagon, villagers hae become more and more physicaly strange and after a while just seem to disapear but there always seem to be more people will to move to Insmouth to take part in the gold that seems to be flowing the island, attempts to raid the island hae been twarted by amphibious creatures more ferocious than the sahuagin</p><p></p><p>Dhole: they are extraplanar magical beasts native to Mabar</p><p></p><p>Dimensional Shambler: they belong to the same family of creatures as the Etheral filcher and Etheral slayer</p><p></p><p>Elder Thing: they are on of first creatures on eberron, they sided with the dragons and couatls against the fiends and abberations of Khyber, but the couatls broke off the alliance with the elder things when they learned of slavery of the shoggoths, but with the thier divine and power, the dragons arcane might, and the mishtai's incarum prowes, it was not enough, they needed the elder things superior knowledge of psionics, granted the children of siberys and eberron had thier own psionic members but none had the deep understanding of mental powers thye had, and this was the fourth power they needed to complete the silver soul-fire elder sign, but after the great old ones where bound as the giants did to the dragons, the shoggoths learned too much from thier tyranical masters and revolted, but unlike the dragons the elder things where too arrogant to think the thier slaves could pose a threat and where brought to edge of extiction for thier huburis, now they lay in hiding should the shoggoths find them and finish thier work</p><p></p><p>Fire Vampire: they make fernia their blazing home sweet home</p><p></p><p>Flying Polyp: these unimagenable horrors belong to Xoriat</p><p></p><p>Formless Spawn: they guard temples of Cults of the Dragon Bellow, especialy cults dedicated to Tsathoggua</p><p></p><p>Ghoul: i can't see why not to use the D&D ghoul instead aside from flavor</p><p></p><p>Gnoph-Keh: perfect residents of the Frost Fell</p><p></p><p>Great Race of Yith: ideal natives of Daanvi</p><p></p><p>Gug: the results of daelkyr experiments on giants</p><p></p><p>Hound of Tindalos: Kythri is a kennel for the dogs that bend the laws of time and space</p><p></p><p>Hunting Horror: like the gugs, experiments on dragons by the lords of maddness</p><p></p><p>Insect form Shaggai: creatures from the Deep Ethereal</p><p></p><p>Lloigor: like most elementals this is from Lamannia</p><p></p><p>Mi-Go: when they are not raiding eberron they reside on Mabar</p><p></p><p>Nightgaunt: they hunt with thier master in Dal Quor</p><p></p><p>Rat-Thing: i like them servents and spies of the Daughters of Sora Kell</p><p></p><p>Serpent People: easly replaced by the more diverse yuan-ti</p><p></p><p>Servitor of the Outer Gods: they should look different deppending on which god they are appering for but i wouldn't change thier roll too much</p><p></p><p>Shoggoths: having enslaved and self freed they make for them selves an odd place in the world, having been created for sevitude and knowing nothing but that they have no concept of being thier own masters, so weither itsa powerful shoggoth lord, fiend, or other abberation, they serve somebody or thing, fate it seems is not with out a sence of irony </p><p></p><p>Shoggoth Lords: psionicly supercharged shoggths lead the upriseing agaist the elder things and found thier lesser all too willing to serve them instead, os like an abused child grown to be a man, they proved to be just as cold and uncompromising as thier former masters where</p><p></p><p>Spectral Hunter: I've made this the Dhakaani alternitive to lichdom</p><p></p><p>Spider of Ling: as thier description depicts they are dwellers in dreams and thus Dal Quor</p><p></p><p>Star Vampire: they where assasins for the daelkyr which they brought from Xoriat</p><p></p><p>Tcho-Tcho: living on the demon wastes are the canabal tribes if deamon kin, murderous barbarians that are feared by every living being in the wastes (execpt the demons they worship of course) for them make extensive use of BoVD matirial to make thier depravity all the more apperient</p><p></p><p>Terror from Beyond: these invisible flesh bags are from Kythri</p><p></p><p>The Wrom that Walks: use the epic level handbook version</p><p></p><p>Cultists: DMG 2 has some good stats for cultists</p><p></p><p>Chosen of Hastur: the greatest boon any cultist of the whipering flame can hope to get</p><p></p><p>Cult Sorcerer: I'd take the cultist NPC from DMG 2 swap cleric for sorcerer beef up the level and add the alienist PRC from complete arcane</p><p></p><p>Ghost: MM 1 nuff said</p><p></p><p>Loup-Garou: use D&D werewolf, and i'm quoting the book on that one</p><p></p><p>Mummy: same goes for the mummy</p></blockquote><p></p>
[QUOTE="wolfen fenrison, post: 2801229, member: 35151"] Here is a list of servitor/independent races and how they fit in Eberron: Animated Corpse: use the standard D&D Zombie instead, for the Servitors of Glaaki use the Corpse template from the Book of Vile Darkness Byakhee: they flock all over the Astral Plane, they may have some connection to the Githyanki that share thier planar space Colour out of Space: oddly enough they would best be natives of Irian, they tend to make the local folra and fauna surge with unnatural growth, this suggests some kind of connection to positive energy, thier feeding on on creatures energy may be becuase on thier home plane they feed on the naturalenergies of the eternal day, cut off from it on the prime they need living life force to supplement it Chthonian: living near the core of the world with thier elder evil sire they are feared by surface dwellers and the horrors of Khyber equaly, they make no allies and grant no mecy or repreive for thier ravages, they are monsters that monsters fear Dark Young of Shub-Niggurath: they fill the Black Forest Lamannia constantly being birthed and devoured by thier mother the Black Goat of a Thousand Young a twisted living testement to the circle of life Deep One: in a strange island on the north-west end of the Lhazaar Principalities is the town if Insmouth which has recently grown into a full principality after a surge of sudden gold wealth which apperently was a gift from a sea god named Dagon, a church if sorts has sprung around this unknown deity called the Estoric Order of Dagon, villagers hae become more and more physicaly strange and after a while just seem to disapear but there always seem to be more people will to move to Insmouth to take part in the gold that seems to be flowing the island, attempts to raid the island hae been twarted by amphibious creatures more ferocious than the sahuagin Dhole: they are extraplanar magical beasts native to Mabar Dimensional Shambler: they belong to the same family of creatures as the Etheral filcher and Etheral slayer Elder Thing: they are on of first creatures on eberron, they sided with the dragons and couatls against the fiends and abberations of Khyber, but the couatls broke off the alliance with the elder things when they learned of slavery of the shoggoths, but with the thier divine and power, the dragons arcane might, and the mishtai's incarum prowes, it was not enough, they needed the elder things superior knowledge of psionics, granted the children of siberys and eberron had thier own psionic members but none had the deep understanding of mental powers thye had, and this was the fourth power they needed to complete the silver soul-fire elder sign, but after the great old ones where bound as the giants did to the dragons, the shoggoths learned too much from thier tyranical masters and revolted, but unlike the dragons the elder things where too arrogant to think the thier slaves could pose a threat and where brought to edge of extiction for thier huburis, now they lay in hiding should the shoggoths find them and finish thier work Fire Vampire: they make fernia their blazing home sweet home Flying Polyp: these unimagenable horrors belong to Xoriat Formless Spawn: they guard temples of Cults of the Dragon Bellow, especialy cults dedicated to Tsathoggua Ghoul: i can't see why not to use the D&D ghoul instead aside from flavor Gnoph-Keh: perfect residents of the Frost Fell Great Race of Yith: ideal natives of Daanvi Gug: the results of daelkyr experiments on giants Hound of Tindalos: Kythri is a kennel for the dogs that bend the laws of time and space Hunting Horror: like the gugs, experiments on dragons by the lords of maddness Insect form Shaggai: creatures from the Deep Ethereal Lloigor: like most elementals this is from Lamannia Mi-Go: when they are not raiding eberron they reside on Mabar Nightgaunt: they hunt with thier master in Dal Quor Rat-Thing: i like them servents and spies of the Daughters of Sora Kell Serpent People: easly replaced by the more diverse yuan-ti Servitor of the Outer Gods: they should look different deppending on which god they are appering for but i wouldn't change thier roll too much Shoggoths: having enslaved and self freed they make for them selves an odd place in the world, having been created for sevitude and knowing nothing but that they have no concept of being thier own masters, so weither itsa powerful shoggoth lord, fiend, or other abberation, they serve somebody or thing, fate it seems is not with out a sence of irony Shoggoth Lords: psionicly supercharged shoggths lead the upriseing agaist the elder things and found thier lesser all too willing to serve them instead, os like an abused child grown to be a man, they proved to be just as cold and uncompromising as thier former masters where Spectral Hunter: I've made this the Dhakaani alternitive to lichdom Spider of Ling: as thier description depicts they are dwellers in dreams and thus Dal Quor Star Vampire: they where assasins for the daelkyr which they brought from Xoriat Tcho-Tcho: living on the demon wastes are the canabal tribes if deamon kin, murderous barbarians that are feared by every living being in the wastes (execpt the demons they worship of course) for them make extensive use of BoVD matirial to make thier depravity all the more apperient Terror from Beyond: these invisible flesh bags are from Kythri The Wrom that Walks: use the epic level handbook version Cultists: DMG 2 has some good stats for cultists Chosen of Hastur: the greatest boon any cultist of the whipering flame can hope to get Cult Sorcerer: I'd take the cultist NPC from DMG 2 swap cleric for sorcerer beef up the level and add the alienist PRC from complete arcane Ghost: MM 1 nuff said Loup-Garou: use D&D werewolf, and i'm quoting the book on that one Mummy: same goes for the mummy [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are the Rakshasas Rajahs/Elder Evils/Great Old Ones the same?
Top