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Are the Scarlet bro's and Iuz holding GREYHAWK back?
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<blockquote data-quote="CruelSummerLord" data-source="post: 3551793" data-attributes="member: 48692"><p>I truly despise FtA because it violated one of the most basic tenets of Greyhawk-that it was the DM and his or her players, and <strong>not official canon and metaplots over which the DM has no control</strong> that dictated how the setting would go. </p><p></p><p>Countries were trampled over without the PCs getting a chance to either save them, or a chance to carve out a piece of the action for themselves if they were evil or amoral. Almost every country was impoverished, and things haven't gotten much better. The Scarlet Brotherhood, at least according to some versions, only allows Suel humans to move freely about, keeping everyone else penned up in chains until it's time for them to breed. </p><p></p><p>How can you have an adventure in SB territory if the PCs can't even move about? Even the Vault of the Drow allowed human and dwarven characters to wander about. </p><p></p><p>Ever since then, many GH fans feel a need to adhere to canon when they design their adventures and write their sourcebooks, which can be as much of a hindrance as a help to creativity. If the setting does something you hate, you still have to incorporate it anyway. </p><p></p><p>And remember, IIRC it was Jeff Grubb who came up with the idea of "blowing up" Greyhawk. </p><p></p><p>This is the same man responsible for tinker gnomes. </p><p></p><p>Remember that.</p></blockquote><p></p>
[QUOTE="CruelSummerLord, post: 3551793, member: 48692"] I truly despise FtA because it violated one of the most basic tenets of Greyhawk-that it was the DM and his or her players, and [B]not official canon and metaplots over which the DM has no control[/B] that dictated how the setting would go. Countries were trampled over without the PCs getting a chance to either save them, or a chance to carve out a piece of the action for themselves if they were evil or amoral. Almost every country was impoverished, and things haven't gotten much better. The Scarlet Brotherhood, at least according to some versions, only allows Suel humans to move freely about, keeping everyone else penned up in chains until it's time for them to breed. How can you have an adventure in SB territory if the PCs can't even move about? Even the Vault of the Drow allowed human and dwarven characters to wander about. Ever since then, many GH fans feel a need to adhere to canon when they design their adventures and write their sourcebooks, which can be as much of a hindrance as a help to creativity. If the setting does something you hate, you still have to incorporate it anyway. And remember, IIRC it was Jeff Grubb who came up with the idea of "blowing up" Greyhawk. This is the same man responsible for tinker gnomes. Remember that. [/QUOTE]
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Are the Scarlet bro's and Iuz holding GREYHAWK back?
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