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Are the Scarlet bro's and Iuz holding GREYHAWK back?
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<blockquote data-quote="Nyeshet" data-source="post: 3551969" data-attributes="member: 18363"><p>Somehow I'm suddenly reminded of the scenes towards the end of the Belgariad series (and better explained after the fact around the middle of the Malorean series), when Torak awakened after a few thousand years of sleep and the various high priests suddenly had a bit more power when reminding the Emperor of Malorea, the Warlord of Cthul Murgo, and various minor kings that <strong>Torak</strong> was both God and King over all of them. (At least until his death a few months later.) Suddenly the long time enemies (Malorea and Murgos) were forced to work together towards the goals as stated by Torak's high priests. </p><p></p><p>It was worse after Torak died, for even while enemies prior, neither side had ever gone quite too far - just in case Torak returned. With his death - and the absolute surety that he would never return - an all out war of annihilation started up (the Malloreans more or less certain to win, as the last major battles of the war had occurred in / near Cthul Murgos, weakening them notably in manpower, resources, etc). </p><p></p><p></p><p>I can just see the confusion occurring after Iuz vanishes leading to a new power arrangement - perhaps one country becoming dominant in the region. Yet it would not go <em>too</em> far in its domination and treatment of the others - at least not so far as to risk the wrath of Iuz should he suddenly return. And if he should return - even more upset to the social order, for a time. And a sudden death of Iuz - if within a generation or three of his return (esp if within one generation), and suddenly there is a violent backlash as the pendulum swings back towards the direction of the social order that <em>was</em> (in Iuz's absence) - but more severe yet as now there is no threat of Iuz returning to reverse or punish those now again in charge. </p><p></p><p>All in all, the idea has potential. </p><p></p><p>However, it doesn't have to be Iuz. I'm not overly familiar (beyond the basics) with GH, but are there not any other deities that have vanished, been sealed, etc over the last few centuries? What if one of them suddenly returned? What about those zones of destruction that I seem to call existing in GH's far north and (south? west?)? Perhaps some ancient deity or horror was sealed (purposefully or accidentally during the destruction) in the far past and suddenly is now free. Mayhap it is potent enough that many traditional enemies must - at least briefly - unite in purpose if they are to have any chance of succeeding in dealing with this threat.</p><p></p><p>What about the means of devastation that occurred in the distant past? Perhaps some half-crazed fanatic has found a means of re-creating this terror. An adventure could be centered around trying to find out about a cult or other shadowy organization - eventually leading to a confrontation in one of those destroyed regions - only to just fail. But the means of destruction is not as perfected as the fanatic supposed, and only partial destruction occurs - perhaps scattered over the lands of GH, perhaps only half-strength (such that it occurs everywhere, but enough survive to carry on in nearly all places - say only a quarter to a third of the population of GH slain instead of 90 - 100%). </p><p></p><p>The recovery would be an adventure in its own right. With most governments either collapsed or teetering on the edge of collapse, mercenary groups and adventurers would be the deciding factor perhaps in which lands survived and which fell into anarchy. The party could have a major impact on the history of GH just in which governments (if any) they support. Other groups might choose to start up their own (new) governments - and due to the collapse of so many prior governments they just may succeed. </p><p></p><p>GH has potential. It just needs a nice shake up to remove a lot of the old dross and allow a nice injection of new potential and interesting features.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 3551969, member: 18363"] Somehow I'm suddenly reminded of the scenes towards the end of the Belgariad series (and better explained after the fact around the middle of the Malorean series), when Torak awakened after a few thousand years of sleep and the various high priests suddenly had a bit more power when reminding the Emperor of Malorea, the Warlord of Cthul Murgo, and various minor kings that [b]Torak[/b] was both God and King over all of them. (At least until his death a few months later.) Suddenly the long time enemies (Malorea and Murgos) were forced to work together towards the goals as stated by Torak's high priests. It was worse after Torak died, for even while enemies prior, neither side had ever gone quite too far - just in case Torak returned. With his death - and the absolute surety that he would never return - an all out war of annihilation started up (the Malloreans more or less certain to win, as the last major battles of the war had occurred in / near Cthul Murgos, weakening them notably in manpower, resources, etc). I can just see the confusion occurring after Iuz vanishes leading to a new power arrangement - perhaps one country becoming dominant in the region. Yet it would not go [i]too[/i] far in its domination and treatment of the others - at least not so far as to risk the wrath of Iuz should he suddenly return. And if he should return - even more upset to the social order, for a time. And a sudden death of Iuz - if within a generation or three of his return (esp if within one generation), and suddenly there is a violent backlash as the pendulum swings back towards the direction of the social order that [i]was[/i] (in Iuz's absence) - but more severe yet as now there is no threat of Iuz returning to reverse or punish those now again in charge. All in all, the idea has potential. However, it doesn't have to be Iuz. I'm not overly familiar (beyond the basics) with GH, but are there not any other deities that have vanished, been sealed, etc over the last few centuries? What if one of them suddenly returned? What about those zones of destruction that I seem to call existing in GH's far north and (south? west?)? Perhaps some ancient deity or horror was sealed (purposefully or accidentally during the destruction) in the far past and suddenly is now free. Mayhap it is potent enough that many traditional enemies must - at least briefly - unite in purpose if they are to have any chance of succeeding in dealing with this threat. What about the means of devastation that occurred in the distant past? Perhaps some half-crazed fanatic has found a means of re-creating this terror. An adventure could be centered around trying to find out about a cult or other shadowy organization - eventually leading to a confrontation in one of those destroyed regions - only to just fail. But the means of destruction is not as perfected as the fanatic supposed, and only partial destruction occurs - perhaps scattered over the lands of GH, perhaps only half-strength (such that it occurs everywhere, but enough survive to carry on in nearly all places - say only a quarter to a third of the population of GH slain instead of 90 - 100%). The recovery would be an adventure in its own right. With most governments either collapsed or teetering on the edge of collapse, mercenary groups and adventurers would be the deciding factor perhaps in which lands survived and which fell into anarchy. The party could have a major impact on the history of GH just in which governments (if any) they support. Other groups might choose to start up their own (new) governments - and due to the collapse of so many prior governments they just may succeed. GH has potential. It just needs a nice shake up to remove a lot of the old dross and allow a nice injection of new potential and interesting features. [/QUOTE]
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