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Are the Scarlet bro's and Iuz holding GREYHAWK back?
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<blockquote data-quote="Emirikol" data-source="post: 3552214" data-attributes="member: 10638"><p>I don't actually believe there is any kind of significant number of people 'just getting into Greyhawk,' and at the current rate we can expect complete and totall execution of the product (sans names of spells and deities that no kid understands). BTW, the LGG is OOP. My way back when was in the early 80's of course. If you love this world as much as I do, you may be reaching that point too. When is your House Rulebook for Greyhawk more "foreground" than the actual campaign setting?</p><p></p><p>There are cooler things than SB. I think they were cool when they were secret and evil. Now they are like the Rome of southern Oerik (as Iuz is to the north). It's time for them to go.</p><p></p><p>Man, this campaign needs new life and new non-LG members and rehashing old stuff isn't going to sell products..and that's what happened when the LGG came out..and the D&D gaz... They were never "best sellers." </p><p></p><p>I can see why WotC simply turns to a new world like Eberron. There's no entrenched unmovables out there yet <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Perhaps it's because everybody's afraid of screw-ups like Castle Greyhawk, or Carl naming Orc tribes after human, demihuman and goblinoid races..or someone thinking that rivers are flowing backwards. Lord knows, you can't have a product with errors <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I totally get someone who has put time into "their" campaign and thinking that they own this world and nobody else can touch it, but let's be realistic about Greyhawk's future. <strong>Some people would rather continue to see it dead than change to attract new members and sell products to the older ones.</strong></p><p></p><p>jh</p><p>..</p></blockquote><p></p>
[QUOTE="Emirikol, post: 3552214, member: 10638"] I don't actually believe there is any kind of significant number of people 'just getting into Greyhawk,' and at the current rate we can expect complete and totall execution of the product (sans names of spells and deities that no kid understands). BTW, the LGG is OOP. My way back when was in the early 80's of course. If you love this world as much as I do, you may be reaching that point too. When is your House Rulebook for Greyhawk more "foreground" than the actual campaign setting? There are cooler things than SB. I think they were cool when they were secret and evil. Now they are like the Rome of southern Oerik (as Iuz is to the north). It's time for them to go. Man, this campaign needs new life and new non-LG members and rehashing old stuff isn't going to sell products..and that's what happened when the LGG came out..and the D&D gaz... They were never "best sellers." I can see why WotC simply turns to a new world like Eberron. There's no entrenched unmovables out there yet :) Perhaps it's because everybody's afraid of screw-ups like Castle Greyhawk, or Carl naming Orc tribes after human, demihuman and goblinoid races..or someone thinking that rivers are flowing backwards. Lord knows, you can't have a product with errors :) I totally get someone who has put time into "their" campaign and thinking that they own this world and nobody else can touch it, but let's be realistic about Greyhawk's future. [B]Some people would rather continue to see it dead than change to attract new members and sell products to the older ones.[/B] jh .. [/QUOTE]
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Are the Scarlet bro's and Iuz holding GREYHAWK back?
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