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Are the Scarlet bro's and Iuz holding GREYHAWK back?
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<blockquote data-quote="AFGNCAAP" data-source="post: 3552787" data-attributes="member: 871"><p>I think Greyhawk has too much of a history for some fans, much as Dragonlance and Forgotten Realms now have (compared to back when they were the respective "Eberrons" of their day). I think it's this notion that gets in the way for veteran players to support the game (which, IMHO, I think is key, since <em>good example</em> veteran players can help bring new players into the game).</p><p></p><p>I think Greyhawk would benefit from complete reinvention to appeal to newer players, but that reinvention would drive away a fair amount of veteran players who enjoyed the setting as it is (or as it was--IMHO, I think the deviation of Greyhawk during the past few years helped hasten its decline as a regularly-supported setting).</p><p></p><p>Then again, I can understand the desire to make Greyhawk the generic "default" setting of the game. New players may use bits and pieces of Greyhawk in their homebrews, or create a version of Greyhawk that suits their needs. Nice as this is, I'd prefer Greyhawk stuck around, but that it was pulled out as a seperate "default example" for players/DMs to use.</p><p></p><p>As for Iuz and the Scarlet Brotherhood, I think that Iuz should ascend and remain off of the mortal plane, and that the Brotherhood should be reinvented a bit. The Brotherhood doesn't quite feel like the omnipresent villainous threat that I think they could be (like the Zhentarim or Emerald Claw). And, the threat of <s>Cthulu</s> <s>Chaos</s> <s>The Snarl</s> Tharizdun seems rather stale as well. I'm not saying toss Tharizdun out altogether, but I'd rather have him be a sort of "anti-divine" being (with ur-priests instead of clerics), or maybe have knowledge of Tharizdun be lost to all (Tharizdun seems like a nice secret for Vecna to covet).</p><p></p><p>Then again, I think the older established settings could benefit from some of the new takes that crop up in Eberron: the action point mechanic and pantheon worship for clerics, for example.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 3552787, member: 871"] I think Greyhawk has too much of a history for some fans, much as Dragonlance and Forgotten Realms now have (compared to back when they were the respective "Eberrons" of their day). I think it's this notion that gets in the way for veteran players to support the game (which, IMHO, I think is key, since [I]good example[/I] veteran players can help bring new players into the game). I think Greyhawk would benefit from complete reinvention to appeal to newer players, but that reinvention would drive away a fair amount of veteran players who enjoyed the setting as it is (or as it was--IMHO, I think the deviation of Greyhawk during the past few years helped hasten its decline as a regularly-supported setting). Then again, I can understand the desire to make Greyhawk the generic "default" setting of the game. New players may use bits and pieces of Greyhawk in their homebrews, or create a version of Greyhawk that suits their needs. Nice as this is, I'd prefer Greyhawk stuck around, but that it was pulled out as a seperate "default example" for players/DMs to use. As for Iuz and the Scarlet Brotherhood, I think that Iuz should ascend and remain off of the mortal plane, and that the Brotherhood should be reinvented a bit. The Brotherhood doesn't quite feel like the omnipresent villainous threat that I think they could be (like the Zhentarim or Emerald Claw). And, the threat of [S]Cthulu[/S] [S]Chaos[/S] [S]The Snarl[/S] Tharizdun seems rather stale as well. I'm not saying toss Tharizdun out altogether, but I'd rather have him be a sort of "anti-divine" being (with ur-priests instead of clerics), or maybe have knowledge of Tharizdun be lost to all (Tharizdun seems like a nice secret for Vecna to covet). Then again, I think the older established settings could benefit from some of the new takes that crop up in Eberron: the action point mechanic and pantheon worship for clerics, for example. [/QUOTE]
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