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General Tabletop Discussion
*Dungeons & Dragons
Are there any penalties from coming back to life in 5th edition?
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<blockquote data-quote="Psikerlord#" data-source="post: 6862430" data-attributes="member: 93321"><p>This is the tricky part though. If raise dead is no big deal, the game is less challenging, and less enjoyable (for some folks, like me). I like injuries in the game, provided they are not toooo permanent or there is a path I can work towards removing it. It is a mark that my PC just made it through some horrible scrape! Eg; say your PC loses a leg beneath the knee - no worries, peg leg, movement penalty, maybe dex penalties for some things - cool beans, keep on adventuring man till you get hold of a regenerate spell a few levels later. Or lose an eye? Ok, maybe 33% miss chance till you train to fight with only one eye next downtime (maybe disad on some perception checks is permanent, or until eye restored via magic, possibly quite a few levels later, or by quest, or whatever). </p><p></p><p>I genuinely prefer these injuries/setbacks in the game - to mark coming back from the dead, certainly - than no lasting penalty. With no lasting penalty, it all seems, I dunno, too easy. Your guy died. No worries he's back tomorrow good as gold.... yeah, not my cup of gritty adventuring tea.</p></blockquote><p></p>
[QUOTE="Psikerlord#, post: 6862430, member: 93321"] This is the tricky part though. If raise dead is no big deal, the game is less challenging, and less enjoyable (for some folks, like me). I like injuries in the game, provided they are not toooo permanent or there is a path I can work towards removing it. It is a mark that my PC just made it through some horrible scrape! Eg; say your PC loses a leg beneath the knee - no worries, peg leg, movement penalty, maybe dex penalties for some things - cool beans, keep on adventuring man till you get hold of a regenerate spell a few levels later. Or lose an eye? Ok, maybe 33% miss chance till you train to fight with only one eye next downtime (maybe disad on some perception checks is permanent, or until eye restored via magic, possibly quite a few levels later, or by quest, or whatever). I genuinely prefer these injuries/setbacks in the game - to mark coming back from the dead, certainly - than no lasting penalty. With no lasting penalty, it all seems, I dunno, too easy. Your guy died. No worries he's back tomorrow good as gold.... yeah, not my cup of gritty adventuring tea. [/QUOTE]
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Community
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Are there any penalties from coming back to life in 5th edition?
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