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General Tabletop Discussion
*Dungeons & Dragons
Are there any penalties from coming back to life in 5th edition?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6862495" data-attributes="member: 6701872"><p>My experience, being the DM staggeringly more often than one of the players, is that it doesn't matter if the DM is "railroading" the party - the players of the characters that didn't die can feel resentment that, because of a ruling that could totally be made differently, their characters have to change gears from whatever goal they had at the time of the character death, so it can feel very much like "Well, Jim's character died so now we have to carry some newbie through the rest of this lich's tower to finally get our payback for that evil thing it did, or we have to go do something more newbie-friendly and as a direct result let that lich get away with that evil thing it did because there is no way it is just going to sit and wait for us to be ready to come back."</p><p></p><p>I can honestly say that I don't think I've ever personally played D&D with anyone that would choose putting the entire campaign on hold at the death of one character in order to start up a secondary campaign at starting level that is meant to be closely related enough to the first campaign that at a certain point everyone playing, except the player whose character necessitated this whole scenario, could switch over to their original characters over the option of trying to finish up the campaign without the player whose character died - let alone any that would consider it a superior alternative to the player being able to continue playing the campaign at the same level as the rest of the players (whether it was their character that died, or someone else).</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6862495, member: 6701872"] My experience, being the DM staggeringly more often than one of the players, is that it doesn't matter if the DM is "railroading" the party - the players of the characters that didn't die can feel resentment that, because of a ruling that could totally be made differently, their characters have to change gears from whatever goal they had at the time of the character death, so it can feel very much like "Well, Jim's character died so now we have to carry some newbie through the rest of this lich's tower to finally get our payback for that evil thing it did, or we have to go do something more newbie-friendly and as a direct result let that lich get away with that evil thing it did because there is no way it is just going to sit and wait for us to be ready to come back." I can honestly say that I don't think I've ever personally played D&D with anyone that would choose putting the entire campaign on hold at the death of one character in order to start up a secondary campaign at starting level that is meant to be closely related enough to the first campaign that at a certain point everyone playing, except the player whose character necessitated this whole scenario, could switch over to their original characters over the option of trying to finish up the campaign without the player whose character died - let alone any that would consider it a superior alternative to the player being able to continue playing the campaign at the same level as the rest of the players (whether it was their character that died, or someone else). [/QUOTE]
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Community
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Are there any penalties from coming back to life in 5th edition?
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