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Are there beholders in Dark Sun?
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<blockquote data-quote="Wednesday Boy" data-source="post: 5393498" data-attributes="member: 53678"><p>To all,</p><p>Thanks for the responses and insight, I appreciate the help! As an update, I've given the idea to the GMs and asked what their impression is, so we'll see what happens next!</p><p> </p><p></p><p> </p><p></p><p> </p><p></p><p> </p><p></p><p> </p><p>I know!!! If that hat isn't an indication for awesome roleplaying potential, I don't know what is!</p><p> </p><p></p><p> </p><p>I agreed to play in a Dark Sun campaign for the same reasons I play most D&D campaigns: I love playing D&D, I've heard good things about this specific game, and the campaign sounds like it could be fun. Plus I've never played in DS before, so it'll be a new gaming experience.</p><p> </p><p>That said, I wasn't insidiously subverting the DS campaign to turn it into a FR campaign. I'm getting general setting information to see if it can be incorporated into my character because I'm not very familiar with the setting.</p><p> </p><p>To use your analogy, I'm not coming to the GM and demanding that I be allowed to play Drizzt and all of the setting fluff that rides on his coattails. I'm coming to the GM and saying, "I found this picture of a black elf who fights with two scimitars and a panther that I thought I could base a character around. Would that work in your campaign?"</p><p> </p><p>Instead of getting pretty annoyed the GM should simply explain: "Sorry Wednesday Boy, there aren't those black elves or panthers in Dark Sun." So I'll note that information and develop a different character.</p><p> </p><p>Or the GM could go further and offer some constructive help: "But what you could do is have him be a regular elf with the-next-closest-thing-in-DS-to-a-panther." Or if they like the idea and it's not disruptive they can give the player leniency: "Heck, you can take a panther--it's not going to ruin the setting." And again I'll note that info and either make my character within the GM's restrictions or develop a new character.</p><p> </p><p>No harm, no foul. There really should be no annoyance on either side of the question and decision. If character creation would be that adversarial, I hate to think what the actual game would be like.</p><p> </p><p>(Sorry if that rant came off as adversarial itself. It's just that I think what I asked of my GM was at most a miniscule inconvenience and at least a good opportunity for the GM and player to weigh-in on a character. Now let's revel in the hat again! Aaaaaa...)</p><p> </p><p>[ATTACH]46400[/ATTACH]</p></blockquote><p></p>
[QUOTE="Wednesday Boy, post: 5393498, member: 53678"] To all, Thanks for the responses and insight, I appreciate the help! As an update, I've given the idea to the GMs and asked what their impression is, so we'll see what happens next! I know!!! If that hat isn't an indication for awesome roleplaying potential, I don't know what is! I agreed to play in a Dark Sun campaign for the same reasons I play most D&D campaigns: I love playing D&D, I've heard good things about this specific game, and the campaign sounds like it could be fun. Plus I've never played in DS before, so it'll be a new gaming experience. That said, I wasn't insidiously subverting the DS campaign to turn it into a FR campaign. I'm getting general setting information to see if it can be incorporated into my character because I'm not very familiar with the setting. To use your analogy, I'm not coming to the GM and demanding that I be allowed to play Drizzt and all of the setting fluff that rides on his coattails. I'm coming to the GM and saying, "I found this picture of a black elf who fights with two scimitars and a panther that I thought I could base a character around. Would that work in your campaign?" Instead of getting pretty annoyed the GM should simply explain: "Sorry Wednesday Boy, there aren't those black elves or panthers in Dark Sun." So I'll note that information and develop a different character. Or the GM could go further and offer some constructive help: "But what you could do is have him be a regular elf with the-next-closest-thing-in-DS-to-a-panther." Or if they like the idea and it's not disruptive they can give the player leniency: "Heck, you can take a panther--it's not going to ruin the setting." And again I'll note that info and either make my character within the GM's restrictions or develop a new character. No harm, no foul. There really should be no annoyance on either side of the question and decision. If character creation would be that adversarial, I hate to think what the actual game would be like. (Sorry if that rant came off as adversarial itself. It's just that I think what I asked of my GM was at most a miniscule inconvenience and at least a good opportunity for the GM and player to weigh-in on a character. Now let's revel in the hat again! Aaaaaa...) [ATTACH]46400._xfImport[/ATTACH] [/QUOTE]
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