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General Tabletop Discussion
*TTRPGs General
Are there Fun/Unique/Interesting Differences in American vs. UK gaming sensibilities?
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<blockquote data-quote="Anselyn" data-source="post: 5263561" data-attributes="member: 55456"><p>Glad to hear that Satanism is less popular these days. </p><p></p><p></p><p></p><p>I agree it's mostly a D&D comment. The AD&D DMG (? -IIRC) commented on the high price of adventurer's gear based on supply-and-demand in frontier towns. That has a real Wild West or even gold rush feel to it. The 4e points of light idea is very much like Middle Earth though.</p><p></p><p>From your list, I think that some of the initial reviews for Star Wars said that it was a western in space. Missing, of course, that it's a western in space with added Joseph Campbell. But - I don't know how the game plays or the feel of the scenarios. </p><p></p><p>Of course, it is certainly true - when it comes to the feel of evil empires - that the popular American mythology of the War of Independence sees an oppressive totalitarian monarchy very different from the British 18th century parliamentary system that was actually in place. For the British the current self-defining mythology is about WWII rather than anything else. Interestingly, while the Empire has Stormtroopers they're not quite clearly space Nazis.</p><p></p><p>I guess that in the early days of both D&D and Star Wars the other "Evil Empire" that was in the culture was the Soviet One. The UK never had the at-times hysterical anti-Communism of the US. I'm not sure how any of that filtered into RPG culture [Twilight 2000, Aftermath! ??] but I guess that most gamers are now too young to have woken to the sound of thunder in the night and wondered if it were the start of nuclear armageddon.</p></blockquote><p></p>
[QUOTE="Anselyn, post: 5263561, member: 55456"] Glad to hear that Satanism is less popular these days. I agree it's mostly a D&D comment. The AD&D DMG (? -IIRC) commented on the high price of adventurer's gear based on supply-and-demand in frontier towns. That has a real Wild West or even gold rush feel to it. The 4e points of light idea is very much like Middle Earth though. From your list, I think that some of the initial reviews for Star Wars said that it was a western in space. Missing, of course, that it's a western in space with added Joseph Campbell. But - I don't know how the game plays or the feel of the scenarios. Of course, it is certainly true - when it comes to the feel of evil empires - that the popular American mythology of the War of Independence sees an oppressive totalitarian monarchy very different from the British 18th century parliamentary system that was actually in place. For the British the current self-defining mythology is about WWII rather than anything else. Interestingly, while the Empire has Stormtroopers they're not quite clearly space Nazis. I guess that in the early days of both D&D and Star Wars the other "Evil Empire" that was in the culture was the Soviet One. The UK never had the at-times hysterical anti-Communism of the US. I'm not sure how any of that filtered into RPG culture [Twilight 2000, Aftermath! ??] but I guess that most gamers are now too young to have woken to the sound of thunder in the night and wondered if it were the start of nuclear armageddon. [/QUOTE]
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Are there Fun/Unique/Interesting Differences in American vs. UK gaming sensibilities?
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