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General Tabletop Discussion
*Dungeons & Dragons
Are there really encounter powers?
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<blockquote data-quote="jgsugden" data-source="post: 6341400" data-attributes="member: 2629"><p>I do not see support for this assumption. I think tjhy're aware that PCs will not have these abilities in every encounter, and need to give some thought as to whether they want to use them or hold them. </p><p></p><p>Let's take a pretty basic situation as an example: The PCs encounter a cave in the wilderness. There are a couple goblin guards standing outside. The PCs can take those guards out if they get the jump on them and then make their way into the caves. Is it worth using some of these 'once per short rest' abilities to make sure you get the jump on them, or do you want to save those abilities for fights against whatever is inside the cave? </p><p></p><p>If they assume you'll use the ability every combat, you get into the 4E problem where every battle is the same series of attack combos over and over and over... that adds complexity, without really providing diversity. If you're going to be doing the same things over and over, you might as well make them simple so that they go smoothly.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 6341400, member: 2629"] I do not see support for this assumption. I think tjhy're aware that PCs will not have these abilities in every encounter, and need to give some thought as to whether they want to use them or hold them. Let's take a pretty basic situation as an example: The PCs encounter a cave in the wilderness. There are a couple goblin guards standing outside. The PCs can take those guards out if they get the jump on them and then make their way into the caves. Is it worth using some of these 'once per short rest' abilities to make sure you get the jump on them, or do you want to save those abilities for fights against whatever is inside the cave? If they assume you'll use the ability every combat, you get into the 4E problem where every battle is the same series of attack combos over and over and over... that adds complexity, without really providing diversity. If you're going to be doing the same things over and over, you might as well make them simple so that they go smoothly. [/QUOTE]
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Are there really encounter powers?
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