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General Tabletop Discussion
*Dungeons & Dragons
Are there really encounter powers?
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<blockquote data-quote="I'm A Banana" data-source="post: 6341438" data-attributes="member: 2067"><p>I think of it this way: </p><p></p><p><em>How many goblins do you kill before lunch?</em></p><p></p><p>An hour rest is like a meal. Presuming that breakfast and dinner are part of making and breaking camp, an hour rest is lunchtime. </p><p></p><p>If you think you can clear out a whole dungeon before lunch, that's a pretty bold statement! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>More likely, you end up breaking it into more manageable chunks as a player party. You go in, kill some goblins, and get back out for an hour, before going in again. You need to find a safe space.</p><p></p><p>The "manageable chunk" could be seen as one encounter (even if it's spread up across a few different initiative rolls). </p><p></p><p>Most actual individual encounters in 5e are shorter than they would be in 4e, so stringing a few of them together without a rest to make one "encounter" makes a lot of sense to me, logistically.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6341438, member: 2067"] I think of it this way: [I]How many goblins do you kill before lunch?[/I] An hour rest is like a meal. Presuming that breakfast and dinner are part of making and breaking camp, an hour rest is lunchtime. If you think you can clear out a whole dungeon before lunch, that's a pretty bold statement! :) More likely, you end up breaking it into more manageable chunks as a player party. You go in, kill some goblins, and get back out for an hour, before going in again. You need to find a safe space. The "manageable chunk" could be seen as one encounter (even if it's spread up across a few different initiative rolls). Most actual individual encounters in 5e are shorter than they would be in 4e, so stringing a few of them together without a rest to make one "encounter" makes a lot of sense to me, logistically. [/QUOTE]
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Are there really encounter powers?
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