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*Pathfinder & Starfinder
Are there scientists in D&D? Should there be.....???
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<blockquote data-quote="Umbran" data-source="post: 6649397" data-attributes="member: 177"><p>With respect, scientific inquiry is the defining raison d'etre for a scientist. Without the inquiry, they aren't really a scientist, they are a person who has knowledge of science, which falls somewhat sort of the archetype. IMHO, anyway.</p><p></p><p></p><p></p><p>Yeah, but Indiana Jones isn't really much of an archaeologist. Sorry. He's a roguish adventurer with knowledge of history. The *science* of archaeology, which has a lot of similarities to forensics, plays very little part in his adventures. The Staff of Ra is about it.</p><p></p><p></p><p></p><p>I think you'll generally find such characters expounding, sometimes at length, on their world's physical (or psychological, or biological) laws in a fairly consistent manner, especially when they're using science to solve a problem. So much so, that it is kind of a trope. The laws differ from those of our world, so that if we try to decode them into real-world science it is gobbledigook, but there is some internal consistency there enough that Marvel instituted the No-Prize in part for those who managed to patch holes for them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yes, and their "science" generally doesn't matter or impact play, and they fall over gibbering sooner than most. Yippee. At least they come from a culture with a history of scientific inquiry, which D&D worlds generally don't.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6649397, member: 177"] With respect, scientific inquiry is the defining raison d'etre for a scientist. Without the inquiry, they aren't really a scientist, they are a person who has knowledge of science, which falls somewhat sort of the archetype. IMHO, anyway. Yeah, but Indiana Jones isn't really much of an archaeologist. Sorry. He's a roguish adventurer with knowledge of history. The *science* of archaeology, which has a lot of similarities to forensics, plays very little part in his adventures. The Staff of Ra is about it. I think you'll generally find such characters expounding, sometimes at length, on their world's physical (or psychological, or biological) laws in a fairly consistent manner, especially when they're using science to solve a problem. So much so, that it is kind of a trope. The laws differ from those of our world, so that if we try to decode them into real-world science it is gobbledigook, but there is some internal consistency there enough that Marvel instituted the No-Prize in part for those who managed to patch holes for them :) Yes, and their "science" generally doesn't matter or impact play, and they fall over gibbering sooner than most. Yippee. At least they come from a culture with a history of scientific inquiry, which D&D worlds generally don't. [/QUOTE]
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Are there scientists in D&D? Should there be.....???
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