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Community
General Tabletop Discussion
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Are there "typical" spell lists available?
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<blockquote data-quote="mvincent" data-source="post: 2906549" data-attributes="member: 27034"><p>You weren't disagreeing with me (as I didn't write the article) so much as needlessly maligning WotC writers, and advising others to dismiss a tip that had proved helpful to several experienced players. </p><p></p><p>Note that I had no problem with the second part of your post (which offered information), just the first part (which sneered at offered information without considering the useful parts of it, even though you never actually read the article... which gave a more complete explanation than I desire to). By their nature, subjective tips are going to be viewed as good by some, and bad by some. You focused only the negative aspects of the information (i.e. the parts that may not fit someone's game), rather than the positive ones (i.e. the parts that <em>could</em> be useful). I don't feel that helps (and I've seen you do this before).</p><p></p><p>Back on topic:</p><p>Yes, of course battles can last longer than than 3 rounds. The comment that a spellcaster won't last very long was said partially in jest, but still an experienced party will tend to eliminate him first, or at least hinder him from casting spells each round. I've found that planning for three highest level spells gives me a good feel for running the battle, and other spells can be added as needed. The point being that it is better to know exactly what those three spells do than to have a list of options that you'll have to look up each round.</p><p></p><p>Suggesting to novice DM's that they need fully fleshed out (and planned for) spell lists seems like a lot to ask of them, and can be ultimately self-defeating as they may not get a chance to really study up on any of those spells.</p><p></p><p>Note that even players (which typically have their PC's spell lists in rote memory) are not expected to use more than three of their highest level spells during any given battle.</p></blockquote><p></p>
[QUOTE="mvincent, post: 2906549, member: 27034"] You weren't disagreeing with me (as I didn't write the article) so much as needlessly maligning WotC writers, and advising others to dismiss a tip that had proved helpful to several experienced players. Note that I had no problem with the second part of your post (which offered information), just the first part (which sneered at offered information without considering the useful parts of it, even though you never actually read the article... which gave a more complete explanation than I desire to). By their nature, subjective tips are going to be viewed as good by some, and bad by some. You focused only the negative aspects of the information (i.e. the parts that may not fit someone's game), rather than the positive ones (i.e. the parts that [I]could[/I] be useful). I don't feel that helps (and I've seen you do this before). Back on topic: Yes, of course battles can last longer than than 3 rounds. The comment that a spellcaster won't last very long was said partially in jest, but still an experienced party will tend to eliminate him first, or at least hinder him from casting spells each round. I've found that planning for three highest level spells gives me a good feel for running the battle, and other spells can be added as needed. The point being that it is better to know exactly what those three spells do than to have a list of options that you'll have to look up each round. Suggesting to novice DM's that they need fully fleshed out (and planned for) spell lists seems like a lot to ask of them, and can be ultimately self-defeating as they may not get a chance to really study up on any of those spells. Note that even players (which typically have their PC's spell lists in rote memory) are not expected to use more than three of their highest level spells during any given battle. [/QUOTE]
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