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General Tabletop Discussion
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Are these limitations on Player choice too much-- Long
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<blockquote data-quote="Mathew_Freeman" data-source="post: 580964" data-attributes="member: 1846"><p>I would tell them about those restrictions, but be prepared for them to say that they don't like it. I don't think they're too harsh, but make sure you stick to your guns, and tell them that <strong>for this campaign only</strong> you want to do things your way.</p><p></p><p>It sounds like an interesting campaign to me, but if they don't go for it, shrug and think of another equally good idea. You're clearly not short on creativity. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 580964, member: 1846"] I would tell them about those restrictions, but be prepared for them to say that they don't like it. I don't think they're too harsh, but make sure you stick to your guns, and tell them that [b]for this campaign only[/b] you want to do things your way. It sounds like an interesting campaign to me, but if they don't go for it, shrug and think of another equally good idea. You're clearly not short on creativity. :cool: [/QUOTE]
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Are these limitations on Player choice too much-- Long
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