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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are they getting away from strength giving "to hit bonus" and just damage?
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<blockquote data-quote="Larrin" data-source="post: 3919930" data-attributes="member: 55816"><p>Just like they were in 3.5....some of the time. If you got a flanking in, you could hit for pretty big numbers every attack and you were all of a sudden a force to be reckoned with. But some battles you'd have to go through rediculous loops just to get in one sneak attack, and you wasted 4 rounds just getting there, and you were more of a joke. If you fought undead, consturcts, plants, oozes,elementals, in the dark or fog, or any number of other situations, you're cornerstone combat ability was worthless. 4e is just giving them some consistincy, you know like the other classes had.</p><p></p><p>More on topic: </p><p></p><p>I'm all up for the powers being all 'dex VS AC' and 'CHA VS will' and i hope each class will have and assortment of each abilty. Fights will have alot of STR vs X, but theres nothing inherent in them that prohibits there from being some DEX or CON attacks. Rogues will no doubt have alot of DEX VS X, but why not some INT and CHA's (for trickery and bluff type powers). Paladins have CHA and WIS, probably they'll have a STR related power in there somewhere....that way you can build a high INT rogue and use your INT vs Fort sneak attacks to sicken them or something, while another build has high charisma and CHA vs WILL to get them to drop their guard, so they (despite low dex attribute scores) can get in a standard DEX vs AC sneak attack next round. I think it could be very interesting and diverse what types of builds you could make with a variety of different attribute based power sets.</p></blockquote><p></p>
[QUOTE="Larrin, post: 3919930, member: 55816"] Just like they were in 3.5....some of the time. If you got a flanking in, you could hit for pretty big numbers every attack and you were all of a sudden a force to be reckoned with. But some battles you'd have to go through rediculous loops just to get in one sneak attack, and you wasted 4 rounds just getting there, and you were more of a joke. If you fought undead, consturcts, plants, oozes,elementals, in the dark or fog, or any number of other situations, you're cornerstone combat ability was worthless. 4e is just giving them some consistincy, you know like the other classes had. More on topic: I'm all up for the powers being all 'dex VS AC' and 'CHA VS will' and i hope each class will have and assortment of each abilty. Fights will have alot of STR vs X, but theres nothing inherent in them that prohibits there from being some DEX or CON attacks. Rogues will no doubt have alot of DEX VS X, but why not some INT and CHA's (for trickery and bluff type powers). Paladins have CHA and WIS, probably they'll have a STR related power in there somewhere....that way you can build a high INT rogue and use your INT vs Fort sneak attacks to sicken them or something, while another build has high charisma and CHA vs WILL to get them to drop their guard, so they (despite low dex attribute scores) can get in a standard DEX vs AC sneak attack next round. I think it could be very interesting and diverse what types of builds you could make with a variety of different attribute based power sets. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are they getting away from strength giving "to hit bonus" and just damage?
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