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General Tabletop Discussion
*TTRPGs General
Are things like Intimidate/Bluff/Diplomacy too easy?
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<blockquote data-quote="Redbadge" data-source="post: 5591102" data-attributes="member: 61463"><p>It's not hard at all to create a character that can hit on a 2 every time. With a few re-roll abilities, it's possible for such characters to go several encounters without missing with an attack. Honestly, I think it is more likely for someone to build this type of character than they are to build one with a max skill in anything.</p><p></p><p>However, I have encountered a player that put everything possible into diplomacy such that hard DCs were unfailable. We always just treated as if her diplomacy <em>was </em>magical compulsion. (The character's Words of Friendship power, which gave her an additional +5 diplomacy once per encounter, even had the charm keyword). When the bard convinced a guard to let us through so easily, we just assumed it was because every word that came out of her mouth was dripping with arcane power (also why Vicious Mockery could literally kill people or knock them unconscious). It was a really cool and flavorful way of explaining why she could easily beat a DC 40. Your mileage may vary with martial characters, of course.</p></blockquote><p></p>
[QUOTE="Redbadge, post: 5591102, member: 61463"] It's not hard at all to create a character that can hit on a 2 every time. With a few re-roll abilities, it's possible for such characters to go several encounters without missing with an attack. Honestly, I think it is more likely for someone to build this type of character than they are to build one with a max skill in anything. However, I have encountered a player that put everything possible into diplomacy such that hard DCs were unfailable. We always just treated as if her diplomacy [I]was [/I]magical compulsion. (The character's Words of Friendship power, which gave her an additional +5 diplomacy once per encounter, even had the charm keyword). When the bard convinced a guard to let us through so easily, we just assumed it was because every word that came out of her mouth was dripping with arcane power (also why Vicious Mockery could literally kill people or knock them unconscious). It was a really cool and flavorful way of explaining why she could easily beat a DC 40. Your mileage may vary with martial characters, of course. [/QUOTE]
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Community
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Are things like Intimidate/Bluff/Diplomacy too easy?
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