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General Tabletop Discussion
*TTRPGs General
Are things like Intimidate/Bluff/Diplomacy too easy?
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<blockquote data-quote="Elf Witch" data-source="post: 5591958" data-attributes="member: 9037"><p>I had never considered it a problem. In the games I had played in under other DMs there were times when no matter how high you rolled you were not going to be able to use social skills to drastically change things.</p><p></p><p>I had told the players that there were some changes from normal games like sentient creatures having a choice on their alignment and that you were just as likely to meet a good red dragon as you were an evil one. </p><p></p><p>We all said that we wanted a heavy story type role playing game.</p><p></p><p>I didn't specially address the social skill issue. Because of what happened I do now.</p><p></p><p>One of the reasons I sound so irritated by it with this player is because he was the type who would moan and complain if you followed the RAW and it made it hard for him to do something. But he also complained if you didn't and it didn't work out good for him. Basically he never wanted anything other then total success for his actions.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5591958, member: 9037"] I had never considered it a problem. In the games I had played in under other DMs there were times when no matter how high you rolled you were not going to be able to use social skills to drastically change things. I had told the players that there were some changes from normal games like sentient creatures having a choice on their alignment and that you were just as likely to meet a good red dragon as you were an evil one. We all said that we wanted a heavy story type role playing game. I didn't specially address the social skill issue. Because of what happened I do now. One of the reasons I sound so irritated by it with this player is because he was the type who would moan and complain if you followed the RAW and it made it hard for him to do something. But he also complained if you didn't and it didn't work out good for him. Basically he never wanted anything other then total success for his actions. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
Are things like Intimidate/Bluff/Diplomacy too easy?
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