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General Tabletop Discussion
*TTRPGs General
Are things like Intimidate/Bluff/Diplomacy too easy?
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<blockquote data-quote="NewJeffCT" data-source="post: 5605880" data-attributes="member: 10784"><p>It depends - if you force the person to sit there until he or she can think of a good bluff or some flowery diplomatic words to say, then maybe it would bring the game down to their level.</p><p></p><p>However, if you can get a basic premise from the player, I see no reason why you can't just cut to the dice rolling and have the DM fill in the rest:</p><p></p><p><strong>DM</strong>: (as pretty barmaid) - "You look like an adventurer. The barkeep over there gives a free meal to any adventurer who tells a good tale about their adventures!"</p><p><strong>Socially awkward PC</strong>: "I umm, get my lute and... and, umm, sing a song about our fight against the goblins. I roll 18 for perform, and with modifiers it is a 33."</p><p><strong>DM</strong>: (inhales a bit) "OK... Balto the Bard winks playfully at the barmaid, and then deftly pulls out his lute, and then leaps onto the table so the whole room can see him. He then starts on a daring & exciting song about the fight against the goblins - from overcoming their wolf rider sentries, entering the spooky dark caves and fighting off several waves of goblins until finally defeating their shaman and boss. The crowd his held rapt by the his descriptions of the combat, growing nervous as tense situations were described, groaning when Balto took an arrow in his leg and finally cheering when the goblin boss was slain. The pretty barmaid has stars in her eyes as Balto finishes, and the smiling barkeep says, 'Your meal is on the house tonight, and tomorrow, too, if you come back & tell your story again. Best story I've heard in months!' Balto then bows with a flourish to the barkeep and hops back down into his seat."</p><p></p><p>That bit takes maybe a minute or two in game, but doesn't force the awkward player to come up with all the creative parts. (The key is to try to get this player to give me a bit more over time, so the DM doesn't have to fill in all the blanks all the time. However, it can be a long process.)</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5605880, member: 10784"] It depends - if you force the person to sit there until he or she can think of a good bluff or some flowery diplomatic words to say, then maybe it would bring the game down to their level. However, if you can get a basic premise from the player, I see no reason why you can't just cut to the dice rolling and have the DM fill in the rest: [B]DM[/B]: (as pretty barmaid) - "You look like an adventurer. The barkeep over there gives a free meal to any adventurer who tells a good tale about their adventures!" [B]Socially awkward PC[/B]: "I umm, get my lute and... and, umm, sing a song about our fight against the goblins. I roll 18 for perform, and with modifiers it is a 33." [B]DM[/B]: (inhales a bit) "OK... Balto the Bard winks playfully at the barmaid, and then deftly pulls out his lute, and then leaps onto the table so the whole room can see him. He then starts on a daring & exciting song about the fight against the goblins - from overcoming their wolf rider sentries, entering the spooky dark caves and fighting off several waves of goblins until finally defeating their shaman and boss. The crowd his held rapt by the his descriptions of the combat, growing nervous as tense situations were described, groaning when Balto took an arrow in his leg and finally cheering when the goblin boss was slain. The pretty barmaid has stars in her eyes as Balto finishes, and the smiling barkeep says, 'Your meal is on the house tonight, and tomorrow, too, if you come back & tell your story again. Best story I've heard in months!' Balto then bows with a flourish to the barkeep and hops back down into his seat." That bit takes maybe a minute or two in game, but doesn't force the awkward player to come up with all the creative parts. (The key is to try to get this player to give me a bit more over time, so the DM doesn't have to fill in all the blanks all the time. However, it can be a long process.) [/QUOTE]
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Are things like Intimidate/Bluff/Diplomacy too easy?
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