Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Are things like Intimidate/Bluff/Diplomacy too easy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Janx" data-source="post: 5611605" data-attributes="member: 8835"><p>I can see what hussar is digging in on. I grilled JC on the example as well.</p><p></p><p>And yes, parts of the example wouldn't be run the same way if i was gming. But we also got to cut JC some respect that he's not a crap dm.</p><p></p><p>The diplomat arriving before the pcs was a complucation because the party wasted time.</p><p></p><p>The party not knowing enough about the diplomat to invalidate him as a candidate was likely a botched gather info check. Though i think close friend of king would have been more widely known than other details about him.</p><p></p><p>Perhaps a counter example from JC? How COULD the party have socialed their way in (rather than brute force, spells, or climb and stealth rolls)</p><p></p><p>Since it was his example based on some fragments from a real game,what was a viable social approach?</p><p></p><p>I think folks have offered alternatives. Can the argument be ended if JC validates that the party chose the wrong point (guard after lockdown posing as known person), and there still was other viable social attack points that could have worked with the right story and die rolls.</p></blockquote><p></p>
[QUOTE="Janx, post: 5611605, member: 8835"] I can see what hussar is digging in on. I grilled JC on the example as well. And yes, parts of the example wouldn't be run the same way if i was gming. But we also got to cut JC some respect that he's not a crap dm. The diplomat arriving before the pcs was a complucation because the party wasted time. The party not knowing enough about the diplomat to invalidate him as a candidate was likely a botched gather info check. Though i think close friend of king would have been more widely known than other details about him. Perhaps a counter example from JC? How COULD the party have socialed their way in (rather than brute force, spells, or climb and stealth rolls) Since it was his example based on some fragments from a real game,what was a viable social approach? I think folks have offered alternatives. Can the argument be ended if JC validates that the party chose the wrong point (guard after lockdown posing as known person), and there still was other viable social attack points that could have worked with the right story and die rolls. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Are things like Intimidate/Bluff/Diplomacy too easy?
Top