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General Tabletop Discussion
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Are things like Intimidate/Bluff/Diplomacy too easy?
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<blockquote data-quote="Krensky" data-source="post: 5614370" data-attributes="member: 30936"><p>But anything other the that is derided by you as an abusive arbitrary railroad pixelbitch. Unless the PCs are allowed imediatwe and unfettered access, the GM's jerking them around is what I get from your arguments. Why? Because you've rejected any other outcome as badwrongevil GMing.</p><p></p><p></p><p></p><p>They are. The guard believes their line of bull. What happens then is a separate concern. You may houserule skill to work anyway you like, but playing by the rules is not evilbandwrong.</p><p></p><p></p><p></p><p>Yes it is. You're inside the castle, aren't you?</p><p></p><p></p><p>Hussar, to be brutally honest, I don't care what sort of game you play. I care less about your opinion of me or my game. I do care about the people who sit on the other side of the screen's opinion. Considering that I have six players in one game (with more waiting to come in once the current arc ends and they can be worked in) and five in my other game and they're not complaining or leaving, I feel I'm doing pretty good.</p><p></p><p>Consider this:</p><p></p><p>I've been GMing for the better part of, oh, twenty... twenty-five years. In that time you are the only person to call me an abusive, evil jerk of a GM. I've been called a bastard at times, but never in anger. I've had people not enjoy games and leave them, but that's always been a matter of them not liking the focus or system or wanting to play in some other game they enjoy more. How do I know? I've asked them. So obviously I look at your insistence that I'm doing it wrong and that I'm encouraging others to do it wrong and indirectly destroying the hobby in the process... well... somewhat askance.</p><p></p><p>Doubly so because, as far as I know, you've never sat at my table let alone played in my games.</p><p></p><p>If my principles of: "The Bluff skill lets you lie and you need to use Intimidate or Impress to directly influence peoples actions." and "I don't dictate the PC's actions, they don't dictate the NPC's actions." offend you, then I'm sorry. You don't have to play at my table.</p><p></p><p>If you want to continue the discussion, respond to my comments about control of PCs/NPCs, that the rules saying Bluff only covers lies and other skills cover influencing the guard to do X, or some other meaning ful point of discussion, rather then insulting me.</p></blockquote><p></p>
[QUOTE="Krensky, post: 5614370, member: 30936"] But anything other the that is derided by you as an abusive arbitrary railroad pixelbitch. Unless the PCs are allowed imediatwe and unfettered access, the GM's jerking them around is what I get from your arguments. Why? Because you've rejected any other outcome as badwrongevil GMing. They are. The guard believes their line of bull. What happens then is a separate concern. You may houserule skill to work anyway you like, but playing by the rules is not evilbandwrong. Yes it is. You're inside the castle, aren't you? Hussar, to be brutally honest, I don't care what sort of game you play. I care less about your opinion of me or my game. I do care about the people who sit on the other side of the screen's opinion. Considering that I have six players in one game (with more waiting to come in once the current arc ends and they can be worked in) and five in my other game and they're not complaining or leaving, I feel I'm doing pretty good. Consider this: I've been GMing for the better part of, oh, twenty... twenty-five years. In that time you are the only person to call me an abusive, evil jerk of a GM. I've been called a bastard at times, but never in anger. I've had people not enjoy games and leave them, but that's always been a matter of them not liking the focus or system or wanting to play in some other game they enjoy more. How do I know? I've asked them. So obviously I look at your insistence that I'm doing it wrong and that I'm encouraging others to do it wrong and indirectly destroying the hobby in the process... well... somewhat askance. Doubly so because, as far as I know, you've never sat at my table let alone played in my games. If my principles of: "The Bluff skill lets you lie and you need to use Intimidate or Impress to directly influence peoples actions." and "I don't dictate the PC's actions, they don't dictate the NPC's actions." offend you, then I'm sorry. You don't have to play at my table. If you want to continue the discussion, respond to my comments about control of PCs/NPCs, that the rules saying Bluff only covers lies and other skills cover influencing the guard to do X, or some other meaning ful point of discussion, rather then insulting me. [/QUOTE]
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Are things like Intimidate/Bluff/Diplomacy too easy?
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