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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are tumble Checks too easy?
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<blockquote data-quote="TuDogz" data-source="post: 1083693" data-attributes="member: 9889"><p>Saw a feat, don't recall where. I think it may have been a netbook. It was called "Create Opportunity". A fighter feat that allowed you an attack of opportunity when you would normally be denied one. The perfect counter for tumbling fools. I like it as an option, it allows the character that focuses on tumble to be amazing most of the time and then one day he goes rolling by some klutzy dwarf fighter and KABLAM. You ain't goin' nowhere slicker.</p><p></p><p>Went and found it:</p><p>_____________________</p><p>CREATE OPPORTUNITY [General: Offense]</p><p>Just when you thought you were as slippery as slippery can be, here comes somebody just a little bit quicker.</p><p>Prerequisite: Dex 15+, Combat Reflexes, Base attack bonus +3 or higher</p><p>Benefit: In lieu of ALL your attacks of opportunity for one round, you may make a single attack of opportunity against a target who moves more than 5' and moves through your threatened area in a manner that does not normally provoke an attack of opportunity.</p><p>Normal: Tumbling successfully does not provoke an attack of opportunity. Spring attack does not provoke an attack of opportunity from the attacker's target. You get no attacks of opportunity against a target with at least 50% cover.</p><p>Notes: If you have made even a single attack of opportunity since your last action, you may not use this feat, since you can no longer give up ALL attacks of opportunity. If the target has the feat Mobility, the mobility bonus to AC still applies.</p><p>__CREATE OPPORTUNITY Copyright 2001, Brian A. Smith</p><p>__Balance: 4.30 (Purp 4.25, Pow 4.25, Port 4.75, Comp 4.25, Rule 4.00)</p><p></p><p>_____________________</p><p></p><p>Because of the movement requirement it doesn't nerf spellcaster concentration. Also a very easy check though nobody is complaining about that.</p></blockquote><p></p>
[QUOTE="TuDogz, post: 1083693, member: 9889"] Saw a feat, don't recall where. I think it may have been a netbook. It was called "Create Opportunity". A fighter feat that allowed you an attack of opportunity when you would normally be denied one. The perfect counter for tumbling fools. I like it as an option, it allows the character that focuses on tumble to be amazing most of the time and then one day he goes rolling by some klutzy dwarf fighter and KABLAM. You ain't goin' nowhere slicker. Went and found it: _____________________ CREATE OPPORTUNITY [General: Offense] Just when you thought you were as slippery as slippery can be, here comes somebody just a little bit quicker. Prerequisite: Dex 15+, Combat Reflexes, Base attack bonus +3 or higher Benefit: In lieu of ALL your attacks of opportunity for one round, you may make a single attack of opportunity against a target who moves more than 5' and moves through your threatened area in a manner that does not normally provoke an attack of opportunity. Normal: Tumbling successfully does not provoke an attack of opportunity. Spring attack does not provoke an attack of opportunity from the attacker's target. You get no attacks of opportunity against a target with at least 50% cover. Notes: If you have made even a single attack of opportunity since your last action, you may not use this feat, since you can no longer give up ALL attacks of opportunity. If the target has the feat Mobility, the mobility bonus to AC still applies. __CREATE OPPORTUNITY Copyright 2001, Brian A. Smith __Balance: 4.30 (Purp 4.25, Pow 4.25, Port 4.75, Comp 4.25, Rule 4.00) _____________________ Because of the movement requirement it doesn't nerf spellcaster concentration. Also a very easy check though nobody is complaining about that. [/QUOTE]
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Are tumble Checks too easy?
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