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Are Undead Scary?
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<blockquote data-quote="JoeBlank" data-source="post: 2528996" data-attributes="member: 1806"><p>I agree that making level draining less permanent makes undead a little less scary, but we rarely used them in earlier editions because leveling took so long and taking that away seemed unfair.</p><p></p><p>But my first encounter with undead in 3.0 kept them scary for me. Second adventure, our characters were 2d level, and we had to fight a ghoul, in 3 feet of water. (Note, the game was new, and I'm not sure we did everything right. For one thing, we had the paralysis effect also make one fall prone). So a 2d level party of 4 up against one ghoul and low-level cleric. But because our PCs were falling prone once the ghoul hit, they were drowning. First guy down was our cleric, in full plate. My poor gnome couldn't lift the guy out of the water. Another PC goes down, and my gnome convinces the elf wizard to finally wade into the water to help. By the time he gets there, my PC is down and drowning. Elf tries to flee, and the ghoul gets him with his last attack. TPK.</p><p></p><p>We learned to take a harder look at a monster's abilities, and not just to trust CR. We learned to take environment into account when figuring Encounter Level.</p><p></p><p>But mostly we learned that undead can be very scary.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 2528996, member: 1806"] I agree that making level draining less permanent makes undead a little less scary, but we rarely used them in earlier editions because leveling took so long and taking that away seemed unfair. But my first encounter with undead in 3.0 kept them scary for me. Second adventure, our characters were 2d level, and we had to fight a ghoul, in 3 feet of water. (Note, the game was new, and I'm not sure we did everything right. For one thing, we had the paralysis effect also make one fall prone). So a 2d level party of 4 up against one ghoul and low-level cleric. But because our PCs were falling prone once the ghoul hit, they were drowning. First guy down was our cleric, in full plate. My poor gnome couldn't lift the guy out of the water. Another PC goes down, and my gnome convinces the elf wizard to finally wade into the water to help. By the time he gets there, my PC is down and drowning. Elf tries to flee, and the ghoul gets him with his last attack. TPK. We learned to take a harder look at a monster's abilities, and not just to trust CR. We learned to take environment into account when figuring Encounter Level. But mostly we learned that undead can be very scary. [/QUOTE]
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