Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are unexpected hydras unbeatable?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Caliban" data-source="post: 2827719" data-attributes="member: 284"><p>Whenever it's come up for me, it went a little different. My dwarven fighter carried a shield for things like this (shield is normally equipped, dropping it as part of movement, or as a move action when he wanted to switch to a two-handed grip). And he has combat expertise, dodge, and mobility. </p><p></p><p>So he closes with the hydra, who needs natural 20's to hit. Everyone else stays back, except for the rogue who tumbles in after he's got the hydra focused on him. Hydra goes down in a round or two, minimal damage to the party.</p><p></p><p>It really depends on the type of fighter and the rest of the party. If it's a two-handed fighter/barbarian that didn't invest any feats in AC boosts and relies on out-damaging his opponent, then the Hydra has the advantage because of the number of attacks and damage it can do. If the other party members can't help him out (blinding the Hydra, Ray of Enfeeblement, direct damage, etc), then he's going to take a lot of damage, and it could go very badly for the party.</p><p></p><p>If you have an AC monkey or two in the group, then opponents like the Hydra are much less dangerous (assuming that they can get the hydra focused on them for the initial rounds of combat). (But your damage output tends to be a significantly less because you spent your feats differently, at least until higher levels where additional feats and magic items can be used to shore up weak areas of your PC type.)</p><p></p><p>Or if the party has strong ranged attacks and ways of slowing the hydra down (Web, grease, everyone in the party flying, etc.)</p></blockquote><p></p>
[QUOTE="Caliban, post: 2827719, member: 284"] Whenever it's come up for me, it went a little different. My dwarven fighter carried a shield for things like this (shield is normally equipped, dropping it as part of movement, or as a move action when he wanted to switch to a two-handed grip). And he has combat expertise, dodge, and mobility. So he closes with the hydra, who needs natural 20's to hit. Everyone else stays back, except for the rogue who tumbles in after he's got the hydra focused on him. Hydra goes down in a round or two, minimal damage to the party. It really depends on the type of fighter and the rest of the party. If it's a two-handed fighter/barbarian that didn't invest any feats in AC boosts and relies on out-damaging his opponent, then the Hydra has the advantage because of the number of attacks and damage it can do. If the other party members can't help him out (blinding the Hydra, Ray of Enfeeblement, direct damage, etc), then he's going to take a lot of damage, and it could go very badly for the party. If you have an AC monkey or two in the group, then opponents like the Hydra are much less dangerous (assuming that they can get the hydra focused on them for the initial rounds of combat). (But your damage output tends to be a significantly less because you spent your feats differently, at least until higher levels where additional feats and magic items can be used to shore up weak areas of your PC type.) Or if the party has strong ranged attacks and ways of slowing the hydra down (Web, grease, everyone in the party flying, etc.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are unexpected hydras unbeatable?
Top