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Are Video Games Ruining Your Role-playing?
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<blockquote data-quote="Lanefan" data-source="post: 8560176" data-attributes="member: 29398"><p>Nothing happens until-unless you do find some loot you'd have otherwise missed, which makes it worthwhile - particularly in 1e (which the U-Series was written for) where by RAW character advancement is directly tied to treasure found. Having some treasure be easily miss-able is a feature of many of those early modules.</p><p></p><p>And there shouldn't often - if ever - be anything to "indicate when it might be worthwhile to search". If you're the person hiding your treasure in a chimney you're hardly going to put a sign on the mantel saying "Look behind here", are you? Of course not. The searchers have to think for themselves to look there, and if they do they stand a chance of hitting pay dirt.</p><p></p><p>Fortune favours those who take the time to sweat the details and dig deeper.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8560176, member: 29398"] Nothing happens until-unless you do find some loot you'd have otherwise missed, which makes it worthwhile - particularly in 1e (which the U-Series was written for) where by RAW character advancement is directly tied to treasure found. Having some treasure be easily miss-able is a feature of many of those early modules. And there shouldn't often - if ever - be anything to "indicate when it might be worthwhile to search". If you're the person hiding your treasure in a chimney you're hardly going to put a sign on the mantel saying "Look behind here", are you? Of course not. The searchers have to think for themselves to look there, and if they do they stand a chance of hitting pay dirt. Fortune favours those who take the time to sweat the details and dig deeper. [/QUOTE]
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