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Are Video Games Ruining Your Role-playing?
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<blockquote data-quote="el-remmen" data-source="post: 8561082" data-attributes="member: 11"><p>Ugh. Yeah that is WAY too much and something I try to be cognizant of. Basically, whenever the PCs are in a situation where two or more NPCs have to talk to each other to move forward, I narrate it as briefly as possible.</p><p></p><p>"Despite clearly not being happy about it, the guard relents and allows you through once your guide threatens to explain to the burgomaster why the adventurers he summoned were late."</p><p></p><p>Rather than playing through the guide and the guard arguing. . . And I might even add some clue to future interactions. "Whenever the burgomaster is mentioned, folk seem to shiver a little."</p></blockquote><p></p>
[QUOTE="el-remmen, post: 8561082, member: 11"] Ugh. Yeah that is WAY too much and something I try to be cognizant of. Basically, whenever the PCs are in a situation where two or more NPCs have to talk to each other to move forward, I narrate it as briefly as possible. "Despite clearly not being happy about it, the guard relents and allows you through once your guide threatens to explain to the burgomaster why the adventurers he summoned were late." Rather than playing through the guide and the guard arguing. . . And I might even add some clue to future interactions. "Whenever the burgomaster is mentioned, folk seem to shiver a little." [/QUOTE]
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