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Are wardens overpowered?
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<blockquote data-quote="Mengu" data-source="post: 5053115" data-attributes="member: 65726"><p>It's 0.5 points off actuall. I'm comparing at will powers, 2d6+13 (brutal 1) which is 21 average, vs 1d12+14 which is 20.5 average. I say 0.5 points is pretty close.</p><p></p><p>You only attain the 2d6+19 when using dailies, for which the argument follows that the fighter can also use dailies.</p><p></p><p></p><p></p><p>Even with the most stringent reading of the rules, that's 6.5 extra damage. A whole lot more when you add static modifiers. And you don't have to hit. It just happens on the enemy's turn. Again comparable to the 6 you get for using a guardian form.</p><p></p><p></p><p></p><p>How are you going from 24 to 20? combat advantage is combat advantage. You can't doubly grant combat advantage.</p><p></p><p></p><p></p><p>Not sure what 10 points you're talking about.</p><p></p><p></p><p></p><p>Except by the time the warden picks up toughness, the dwarf will be picking up another feat. It's not a race, I'm just comparing the two level 6 builds.</p><p></p><p></p><p></p><p>Fighter opportunity attacks are more accurate (+2 or so from wis in the case of the dwarf), and yes, they stop movement. The warden's slide is a reaction, which only happens after the enemy has already done whatever it's going to do. And the warden does not get a combat challenge attack when the enemy shifts which is a pretty big plus for the fighter.</p><p></p><p>Also Warden's Fury is not an opportunity attack. Warden opportunity attacks do nothing special. Fighter opportunity attacks stop people.</p><p></p><p></p><p></p><p>You posed a question. Are Wardens overpowered? I gave a comparative answer. You can just say we disagree.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5053115, member: 65726"] It's 0.5 points off actuall. I'm comparing at will powers, 2d6+13 (brutal 1) which is 21 average, vs 1d12+14 which is 20.5 average. I say 0.5 points is pretty close. You only attain the 2d6+19 when using dailies, for which the argument follows that the fighter can also use dailies. Even with the most stringent reading of the rules, that's 6.5 extra damage. A whole lot more when you add static modifiers. And you don't have to hit. It just happens on the enemy's turn. Again comparable to the 6 you get for using a guardian form. How are you going from 24 to 20? combat advantage is combat advantage. You can't doubly grant combat advantage. Not sure what 10 points you're talking about. Except by the time the warden picks up toughness, the dwarf will be picking up another feat. It's not a race, I'm just comparing the two level 6 builds. Fighter opportunity attacks are more accurate (+2 or so from wis in the case of the dwarf), and yes, they stop movement. The warden's slide is a reaction, which only happens after the enemy has already done whatever it's going to do. And the warden does not get a combat challenge attack when the enemy shifts which is a pretty big plus for the fighter. Also Warden's Fury is not an opportunity attack. Warden opportunity attacks do nothing special. Fighter opportunity attacks stop people. You posed a question. Are Wardens overpowered? I gave a comparative answer. You can just say we disagree. [/QUOTE]
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