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Are warriors & rogues required at high level?
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<blockquote data-quote="BSF" data-source="post: 1110335" data-attributes="member: 13098"><p>I suppose a well-built party of Cleric's or Cleric/Wizards could do just about everything, but I hardly think that invalidates Fighter & Rogue types. </p><p></p><p>I try to give my players a good selection of things to chew on regardless of class. I have had combats where the fighters were less useful, and combats where the spellcasters were less useful. </p><p></p><p>You say this isn't a rant at your DM, but your DM is the one that can change this. You can also look at your playing style. Does the group only adventure long enough for the spellcasters to start running low on spells and then try to rest? If so, your group is favoring the spellcasters. Don't get me wrong, that is a smart tactic, if you can pull it off. But the strength of fighters and rogues is that they can keep swinging a sword when the spellcasters have run out of magic. You should also evaluate your role. Are the spellcasters able to cast spells because you are the damage sponge that keeps the nasties from ripping them to shreds? I admit, that role is not very fulfilling, but it is useful. </p><p></p><p>I have run a large scale assault where a fighter picks a position near a cave mouth and makes sure nothing gets to the rest of the party. One fighter effectively held off 200 hobgoblins while the rest of the group dealt with the Hydra, trolls, ogres, mid-level cleric and high-level Ranger BBEG. Admittedly, this was a climatic battle, involving nearly a dozen PC's from two groups, with a few NPC's as well. But, the fight was no pushover and that one fighter kept the (average) hobgoblins from moving into position to harass the spellcasters. I intentionally set that scenario up so that one of the fighters could jump into that role. I figured somebody with Great Cleave and good AC would be able to handle it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> There were 3 in the party and the one with the highest inititiave stepped up and said "I'll take care of the cave, the rest of you take care of everything else." It was cool!</p><p></p><p>The point is, I knew there would be problems keeping that many characters feeling useful, so I put in challenges so that each character would have a moment to shine. </p><p></p><p>Evaluate your groups style, evaluate the types of opponents your DM is throwing at you, consider what would make it more fun for you, and then approach your DM with your thoughts.</p></blockquote><p></p>
[QUOTE="BSF, post: 1110335, member: 13098"] I suppose a well-built party of Cleric's or Cleric/Wizards could do just about everything, but I hardly think that invalidates Fighter & Rogue types. I try to give my players a good selection of things to chew on regardless of class. I have had combats where the fighters were less useful, and combats where the spellcasters were less useful. You say this isn't a rant at your DM, but your DM is the one that can change this. You can also look at your playing style. Does the group only adventure long enough for the spellcasters to start running low on spells and then try to rest? If so, your group is favoring the spellcasters. Don't get me wrong, that is a smart tactic, if you can pull it off. But the strength of fighters and rogues is that they can keep swinging a sword when the spellcasters have run out of magic. You should also evaluate your role. Are the spellcasters able to cast spells because you are the damage sponge that keeps the nasties from ripping them to shreds? I admit, that role is not very fulfilling, but it is useful. I have run a large scale assault where a fighter picks a position near a cave mouth and makes sure nothing gets to the rest of the party. One fighter effectively held off 200 hobgoblins while the rest of the group dealt with the Hydra, trolls, ogres, mid-level cleric and high-level Ranger BBEG. Admittedly, this was a climatic battle, involving nearly a dozen PC's from two groups, with a few NPC's as well. But, the fight was no pushover and that one fighter kept the (average) hobgoblins from moving into position to harass the spellcasters. I intentionally set that scenario up so that one of the fighters could jump into that role. I figured somebody with Great Cleave and good AC would be able to handle it. :) There were 3 in the party and the one with the highest inititiave stepped up and said "I'll take care of the cave, the rest of you take care of everything else." It was cool! The point is, I knew there would be problems keeping that many characters feeling useful, so I put in challenges so that each character would have a moment to shine. Evaluate your groups style, evaluate the types of opponents your DM is throwing at you, consider what would make it more fun for you, and then approach your DM with your thoughts. [/QUOTE]
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Are warriors & rogues required at high level?
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