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General Tabletop Discussion
*TTRPGs General
Are warriors & rogues required at high level?
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<blockquote data-quote="CerebralAssassin" data-source="post: 1119028" data-attributes="member: 5933"><p>Grishnak: While I realize that the DM said "Play what you want," if you know what the other PCs are in terms of class/race, general capabilities, etc., as well as gaming style (combat over roleplay, or vice versa), then I've found that you should consider not just what would be fun, but what will be useful.</p><p></p><p>For Example:</p><p>In a high level campaign (levels 14-18) I was playing in, we were given an opportunity to modify our characters as 3.5 came out. Up to this point, the campaign had been a good mix of roleplaying and combat. However, I knew that the climatic showdown between the PCs and the BBEG was coming right after. I chose to build the character based on the mix. In the series of combats, I found myself being useful primarily against the minions we fought, but in the last battle, I was relatively useless (Dungeon Master, this isn't a slam on you, but an illustration of how a lack of foresight can produce frustration for the player <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />).</p><p></p><p>However, I also think if the DM says "Play what you want," then the DM has a responsibilty to make sure you shine, provided you make effective use of your abilities. </p><p></p><p>Anywhoo, I hope things improve as I went two years without playing because I moved and was a little burned out and not playing sucks.</p><p></p><p>Nathan</p></blockquote><p></p>
[QUOTE="CerebralAssassin, post: 1119028, member: 5933"] Grishnak: While I realize that the DM said "Play what you want," if you know what the other PCs are in terms of class/race, general capabilities, etc., as well as gaming style (combat over roleplay, or vice versa), then I've found that you should consider not just what would be fun, but what will be useful. For Example: In a high level campaign (levels 14-18) I was playing in, we were given an opportunity to modify our characters as 3.5 came out. Up to this point, the campaign had been a good mix of roleplaying and combat. However, I knew that the climatic showdown between the PCs and the BBEG was coming right after. I chose to build the character based on the mix. In the series of combats, I found myself being useful primarily against the minions we fought, but in the last battle, I was relatively useless (Dungeon Master, this isn't a slam on you, but an illustration of how a lack of foresight can produce frustration for the player :)). However, I also think if the DM says "Play what you want," then the DM has a responsibilty to make sure you shine, provided you make effective use of your abilities. Anywhoo, I hope things improve as I went two years without playing because I moved and was a little burned out and not playing sucks. Nathan [/QUOTE]
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Are warriors & rogues required at high level?
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