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General Tabletop Discussion
*TTRPGs General
Are warriors & rogues required at high level?
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<blockquote data-quote="Upper_Krust" data-source="post: 1122763" data-attributes="member: 326"><p>Hi Bauglir mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Individually their powers may not be earth shattering (Stunning Fist is only a feat after all ~ and was rated accordingly) but they do roll together into an impressive package.</p><p></p><p> </p><p></p><p>Take any Ring of Energy Resistance.</p><p></p><p>eg. Energy Resistance, </p><p>Minor (10 points) Market Price 12,000 GP.</p><p>Major (20 points) Market Price 28,000 GP.</p><p>Greater (30 points) Market Price 44,000 GP.</p><p></p><p>Looking at the Armour Table.</p><p></p><p>[Energy] Resistance 10 = +18,000 GP.</p><p>[Energy] Resistance 20 = +42,000 GP.</p><p>[Energy] Resistance 30 = +66,000 GP.</p><p></p><p>All clearly x1.5; and the only x1.5 modifier in the Item Creation Tables is the Uncustomary Space Limitation modifier - ie. Body Slot Affinities.</p><p></p><p>Therefore the rule clearly functions outside Wondrous Items.</p><p></p><p></p><p></p><p>I eat rules forum regulars for breakfast. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>Sorceror/Wizard spells are slightly better level for level on average. Also the Sorceror/Wizards have a larger list to choose from which cancels out the more restricted access. </p><p></p><p>I think if I remember correctly I was getting something like 0.31 for Clerical spells and 0.345 for Sorceror/Wizards which were rounded to 0.3 and 0.35 respectively.</p><p></p><p></p><p></p><p>So Kweezils an imposter eh! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 1122763, member: 326"] Hi Bauglir mate! :) Individually their powers may not be earth shattering (Stunning Fist is only a feat after all ~ and was rated accordingly) but they do roll together into an impressive package. Take any Ring of Energy Resistance. eg. Energy Resistance, Minor (10 points) Market Price 12,000 GP. Major (20 points) Market Price 28,000 GP. Greater (30 points) Market Price 44,000 GP. Looking at the Armour Table. [Energy] Resistance 10 = +18,000 GP. [Energy] Resistance 20 = +42,000 GP. [Energy] Resistance 30 = +66,000 GP. All clearly x1.5; and the only x1.5 modifier in the Item Creation Tables is the Uncustomary Space Limitation modifier - ie. Body Slot Affinities. Therefore the rule clearly functions outside Wondrous Items. I eat rules forum regulars for breakfast. :p Sorceror/Wizard spells are slightly better level for level on average. Also the Sorceror/Wizards have a larger list to choose from which cancels out the more restricted access. I think if I remember correctly I was getting something like 0.31 for Clerical spells and 0.345 for Sorceror/Wizards which were rounded to 0.3 and 0.35 respectively. So Kweezils an imposter eh! :D [/QUOTE]
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Are warriors & rogues required at high level?
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