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Are warriors & rogues required at high level?
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<blockquote data-quote="Thanee" data-source="post: 1122942" data-attributes="member: 478"><p>Actually the Wizard is in there, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I just couldn't decide between Druid and Wizard for low level, since the Druid has more gimmicks (i.e. better saves), but the Wizard starts out with better spells. They are about even there, probably, altho the Wizard's power increases quicker with new spell levels!</p><p></p><p></p><p></p><p>My guess would be around 12th-13th level. That's where Clerics are at their highest (relative to level) ability and Wizards become stronger and stronger throughout.</p><p></p><p></p><p></p><p>I meant not one feat, but the chosen feats as a whole. I.e. at some point a fighter doesn't have any really good feats to choose from anymore and must resort to choosing moderately useful feats.</p><p></p><p></p><p></p><p>That's difficult to judge, but new spell levels add A LOT of power (especially in the higher areas), whereas one or two feats usually add only minor qualities (like +1 to hit, +2 damage, +2 to a save, etc).</p><p></p><p></p><p></p><p>I'll try to find it...</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1122942, member: 478"] Actually the Wizard is in there, too. :) I just couldn't decide between Druid and Wizard for low level, since the Druid has more gimmicks (i.e. better saves), but the Wizard starts out with better spells. They are about even there, probably, altho the Wizard's power increases quicker with new spell levels! My guess would be around 12th-13th level. That's where Clerics are at their highest (relative to level) ability and Wizards become stronger and stronger throughout. I meant not one feat, but the chosen feats as a whole. I.e. at some point a fighter doesn't have any really good feats to choose from anymore and must resort to choosing moderately useful feats. That's difficult to judge, but new spell levels add A LOT of power (especially in the higher areas), whereas one or two feats usually add only minor qualities (like +1 to hit, +2 damage, +2 to a save, etc). I'll try to find it... Bye Thanee [/QUOTE]
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Are warriors & rogues required at high level?
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