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Are we fair to WotC?
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<blockquote data-quote="Wicht" data-source="post: 6171637" data-attributes="member: 221"><p>Paizo embraced the OGL. Pathfinder is currently (and has been for a while) the leading RPG in the United States. If one is to contend that the OGL spells doom for those that embrace it, they must explain how Paizo manages to make it work so well. My opinion (though I like to think its an informed opinion) is that the OGL model has better sustainability than the "create a new game every few years" model. </p><p></p><p>As to other game systems using the license than just d20, there is FATE, Fudge, and Traveller to name just three. </p><p></p><p>Anyway, it is not correct or fair to say that companies uniformly flee the OGL. The current leading RPG company in the US (Paizo) uses it and other companies do as well, and the games produced can have quite a following (such as FATE), though not, of course in the Pathfinder numbers.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6171637, member: 221"] Paizo embraced the OGL. Pathfinder is currently (and has been for a while) the leading RPG in the United States. If one is to contend that the OGL spells doom for those that embrace it, they must explain how Paizo manages to make it work so well. My opinion (though I like to think its an informed opinion) is that the OGL model has better sustainability than the "create a new game every few years" model. As to other game systems using the license than just d20, there is FATE, Fudge, and Traveller to name just three. Anyway, it is not correct or fair to say that companies uniformly flee the OGL. The current leading RPG company in the US (Paizo) uses it and other companies do as well, and the games produced can have quite a following (such as FATE), though not, of course in the Pathfinder numbers. [/QUOTE]
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Are we fair to WotC?
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