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Are We Looking At A New RPG Kickstarter Record?
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<blockquote data-quote="MNblockhead" data-source="post: 7734893" data-attributes="member: 6796661"><p>I back a lot of Kickstarters. Rarely are the stretch goals a deciding factor. I decide if I want to back the product on the merits of the pitch. Is the base product something I would like to have and would like to see created? If so, and if my budget allows, I back it. Often I do back at a higher level to get any add-ons and stretch goals that are offered and to give the creators more support, but more often then not, I find fulfilment of the stretch goals and add-ons to be a pain. I have to keep a close watch for update e-mail messages, deal with clunky third-party order systems, it becomes a chore. If the bones kickstarters were not such a good deal, for example, I wouldn't bother supporting because of the annoying order system.</p><p></p><p>Also, like ordering food at a restaurant, more is not always better. If the base product promises to be excellent and exciting, you really shouldn't need to hold out the carrot of more stuff.</p><p></p><p>I especially don't like stretch goals for books. Your goal should be to have a book with the content needed at the quality desired for your vision. Adding extra content as a stretch goal cheapens the vision in my experience. There are some exceptions, such as Kobold Press adding cardboard flat minis to go with its Tome of Beasts, but this book doesn't really lend itself to that. Even the minis that they are adding seem like something slapped on, which don't directly support the base product. Also, adding an adventure (for example) doesn't really do anything to add the base product I'm deciding to back. Unless Matt strikes an amazing deal with Dwarven Forge to add 3-D battlemap pieces to go along with the book, I can't think of anything that would enhance the base product enough to make it influence my decision to support. Focusing on a great base product certainly seems to be working well for him with this Kickstarter.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7734893, member: 6796661"] I back a lot of Kickstarters. Rarely are the stretch goals a deciding factor. I decide if I want to back the product on the merits of the pitch. Is the base product something I would like to have and would like to see created? If so, and if my budget allows, I back it. Often I do back at a higher level to get any add-ons and stretch goals that are offered and to give the creators more support, but more often then not, I find fulfilment of the stretch goals and add-ons to be a pain. I have to keep a close watch for update e-mail messages, deal with clunky third-party order systems, it becomes a chore. If the bones kickstarters were not such a good deal, for example, I wouldn't bother supporting because of the annoying order system. Also, like ordering food at a restaurant, more is not always better. If the base product promises to be excellent and exciting, you really shouldn't need to hold out the carrot of more stuff. I especially don't like stretch goals for books. Your goal should be to have a book with the content needed at the quality desired for your vision. Adding extra content as a stretch goal cheapens the vision in my experience. There are some exceptions, such as Kobold Press adding cardboard flat minis to go with its Tome of Beasts, but this book doesn't really lend itself to that. Even the minis that they are adding seem like something slapped on, which don't directly support the base product. Also, adding an adventure (for example) doesn't really do anything to add the base product I'm deciding to back. Unless Matt strikes an amazing deal with Dwarven Forge to add 3-D battlemap pieces to go along with the book, I can't think of anything that would enhance the base product enough to make it influence my decision to support. Focusing on a great base product certainly seems to be working well for him with this Kickstarter. [/QUOTE]
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