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*TTRPGs General
Are we looking at an RPG Renassiance (moved to Tabletop Gaming)
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<blockquote data-quote="GreyICE" data-source="post: 6024357" data-attributes="member: 6684526"><p>Oh there's Cons, there's events, there's all sorts of things. We can talk about social changes all we want. But in its heyday, RPGs were played in schools, in clubs, all over the place. It had a market share of millions. Nothing has ever touched 1E D&D. </p><p></p><p>The silver age was definitely the White Wolf Renascence, which definitely represented the high points of the new era of RPGs. </p><p></p><p>At this point, there's a large awareness that D&D exists, and many people have played it (after all, it was HUGE during the 1980s) but much less play it now. </p><p></p><p>Computers just cut into the market in a big way, and PnP RPGs will never be the same. That doesn't mean the hobby is dying, in fact I think as the backlash against some of this technology continues, RPGs might return, but the idea that we're in some sort of era where "PnP RPGs have never been bigger!" is false. D&D is acknowledged as the market leader and look how many problems they have. Paizo gets big, what's the first thing they do? Build a computer game. White Wolf is looking into computer games (if they could do anything competently they'd have made some really good ones by now, but White Wolf is like a comedy of errors). Savage Worlds is... it's a thing, I suppose.</p><p></p><p>Just ask yourself, which of these franchises is out of place: "Call of Duty," "Final Fantasy," "James Bond," "Harry Potter," "Dungeons and Dragons." </p><p></p><p>Yuuuppppp.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 6024357, member: 6684526"] Oh there's Cons, there's events, there's all sorts of things. We can talk about social changes all we want. But in its heyday, RPGs were played in schools, in clubs, all over the place. It had a market share of millions. Nothing has ever touched 1E D&D. The silver age was definitely the White Wolf Renascence, which definitely represented the high points of the new era of RPGs. At this point, there's a large awareness that D&D exists, and many people have played it (after all, it was HUGE during the 1980s) but much less play it now. Computers just cut into the market in a big way, and PnP RPGs will never be the same. That doesn't mean the hobby is dying, in fact I think as the backlash against some of this technology continues, RPGs might return, but the idea that we're in some sort of era where "PnP RPGs have never been bigger!" is false. D&D is acknowledged as the market leader and look how many problems they have. Paizo gets big, what's the first thing they do? Build a computer game. White Wolf is looking into computer games (if they could do anything competently they'd have made some really good ones by now, but White Wolf is like a comedy of errors). Savage Worlds is... it's a thing, I suppose. Just ask yourself, which of these franchises is out of place: "Call of Duty," "Final Fantasy," "James Bond," "Harry Potter," "Dungeons and Dragons." Yuuuppppp. [/QUOTE]
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Are we looking at an RPG Renassiance (moved to Tabletop Gaming)
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