Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Are we overthinking the warlord?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tales and Chronicles" data-source="post: 7366874" data-attributes="member: 6871653"><p>I think people are too focused on balance first, then fun mechanics. I think the devs just needs to start with fun mechanics, then check for balance with playtest and polls. See what he did with the Order Domain for clerics in the more recent video: many warlord-themed powers, the class can actually throw a lot of granted actions and yet it doest seems broken or anything, just fun.</p><p></p><p>(taken from reddit)</p><p>Domain Spells</p><p></p><p>1st - Bless, command</p><p></p><p>3rd - Hold person, spiritual weapon</p><p></p><p>5th - Mass healing word, slow</p><p></p><p>7th - Dominate best, guardian of faith</p><p></p><p>9th - Commune, dominate person</p><p></p><p>Bonus Proficiency (Level 1)</p><p></p><p>When you choose this domain at 1st level, you gain proficiency with heavy armor.</p><p></p><p>Voice of Authority (Level 1)</p><p></p><p>You can invoke the power of law to claim authority over others. Once per turn when you target an ally with a 1st level or higher spell, that ally can use their reaction to make a single melee or ranged weapon attack against a target of your choice. If a single spell targets multiple allies, only one ally gains this benefit.</p><p></p><p>Channel Divinity: Order’s Demand (Level 2)</p><p></p><p>You can exhort an intimidating presence over chaotic mobs. As an action you present your holy symbol and roll 6d10. The total is the hit points of creatures this spell can affect. Creatures within 60 feet of you that can see or hear you are affected in ascending order of their current hit points (ignoring unconscious creatures).</p><p>Starting with the creature that has the lowest current hit points, each creature is affected as if it failed its saving throw against a command spell cast by you. You must obey the restrictions of that spell except the creature does not have to share a language with you. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected. Creatures immune to being charmed are not affected by this ability.</p><p></p><p>Channel Divinity: Order’s Judgement (Level 6)</p><p></p><p>You can use your channel divinity to mark an enemy for destruction. As a bonus action, you present your holy symbol and select a creature you can see within 30ft of you. Until the start of your next turn, you and your allies gain a +5 bonus to all damage rolls against that creature. If damage applies to multiple creatures including the chosen one, the damage applies only to that creature.</p><p></p><p>Divine Strike (Level 8)</p><p></p><p>You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an additional 1d8 force damage to the target. When you reach 14th level the damage increases to 2d8.</p><p></p><p>Order’s Wrath (Level 17)</p><p></p><p>When you apply your divine strike damage to a creature, your allies also benefits of your divine strike feature against that creature until the start of your next turn.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7366874, member: 6871653"] I think people are too focused on balance first, then fun mechanics. I think the devs just needs to start with fun mechanics, then check for balance with playtest and polls. See what he did with the Order Domain for clerics in the more recent video: many warlord-themed powers, the class can actually throw a lot of granted actions and yet it doest seems broken or anything, just fun. (taken from reddit) Domain Spells 1st - Bless, command 3rd - Hold person, spiritual weapon 5th - Mass healing word, slow 7th - Dominate best, guardian of faith 9th - Commune, dominate person Bonus Proficiency (Level 1) When you choose this domain at 1st level, you gain proficiency with heavy armor. Voice of Authority (Level 1) You can invoke the power of law to claim authority over others. Once per turn when you target an ally with a 1st level or higher spell, that ally can use their reaction to make a single melee or ranged weapon attack against a target of your choice. If a single spell targets multiple allies, only one ally gains this benefit. Channel Divinity: Order’s Demand (Level 2) You can exhort an intimidating presence over chaotic mobs. As an action you present your holy symbol and roll 6d10. The total is the hit points of creatures this spell can affect. Creatures within 60 feet of you that can see or hear you are affected in ascending order of their current hit points (ignoring unconscious creatures). Starting with the creature that has the lowest current hit points, each creature is affected as if it failed its saving throw against a command spell cast by you. You must obey the restrictions of that spell except the creature does not have to share a language with you. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected. Creatures immune to being charmed are not affected by this ability. Channel Divinity: Order’s Judgement (Level 6) You can use your channel divinity to mark an enemy for destruction. As a bonus action, you present your holy symbol and select a creature you can see within 30ft of you. Until the start of your next turn, you and your allies gain a +5 bonus to all damage rolls against that creature. If damage applies to multiple creatures including the chosen one, the damage applies only to that creature. Divine Strike (Level 8) You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an additional 1d8 force damage to the target. When you reach 14th level the damage increases to 2d8. Order’s Wrath (Level 17) When you apply your divine strike damage to a creature, your allies also benefits of your divine strike feature against that creature until the start of your next turn. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are we overthinking the warlord?
Top