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Are we overthinking the warlord?
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<blockquote data-quote="Jester David" data-source="post: 7369477" data-attributes="member: 37579"><p>Yeah, I'm being a dink.</p><p> </p><p>Mostly, I'm mostly poking at the idea that "all warlords grant actions" when the vast majority actually kinda don't. But there is a point to me being a dink. (At least this time.) When designing a class, you don't always look at what <strong>most</strong> warlords do or even what <strong>all</strong> warlords do, you look at what <strong>only</strong> warlords do. The unique stuff.</p><p></p><p>So, yeah, a 5e warlord should absolutely grant bonus actions of some kind. Not because "warlords grant actions" but because it's a cool mechanic that fits the class and is unique. </p><p></p><p>Similarly, the 5e warlord should do things that the 4e warlord could not or did not, because they fit the concept and are unique. </p><p></p><p></p><p>But, however, most warlord fans on this forum are not, and are pretty instant the warlord remain a leader.</p><p></p><p></p><p>Such as?</p><p></p><p></p><p>The key word there being "launched". The intent was ALWAYS to have more subclasses after the PHB. </p><p>Now every class has at least four, with most having five or six. And you can bet when they launch the artificer and mystic in a published book, they won't have the minimum two subclasses. </p><p></p><p>What are six possible warlord subclasses? </p><p></p><p></p><p>Those are names. What's their story? What's the two or three paragraphs of flavour that precedes those subclasses?</p><p></p><p>When someone says they're a "bravura warlord", what does that mean What does it look like? How would you describe that to someone interested in D&D who knows none of the mechanics? </p><p></p><p></p><p>I agree. See above in my response to Mellored</p><p></p><p></p><p>Well, Mearls is never going to do a warlord beyond a "thought experiment" on a podcast. </p><p>Any warlord is going to be 3rd party. Which means it has to be that much tighter. WotC can get away with "close enough" balance as they're official. But a 3PP has to nail the balance. </p><p></p><p>Personally, I've long been an advocate of attacks not actions. An action is too much, but an attack can work. The warlord uses their action to direct a character to action. The ally uses their reaction to move half their speed, make a single attack, or cast a cantrip.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7369477, member: 37579"] Yeah, I'm being a dink. Mostly, I'm mostly poking at the idea that "all warlords grant actions" when the vast majority actually kinda don't. But there is a point to me being a dink. (At least this time.) When designing a class, you don't always look at what [B]most[/B] warlords do or even what [B]all[/B] warlords do, you look at what [B]only[/B] warlords do. The unique stuff. So, yeah, a 5e warlord should absolutely grant bonus actions of some kind. Not because "warlords grant actions" but because it's a cool mechanic that fits the class and is unique. Similarly, the 5e warlord should do things that the 4e warlord could not or did not, because they fit the concept and are unique. But, however, most warlord fans on this forum are not, and are pretty instant the warlord remain a leader. Such as? The key word there being "launched". The intent was ALWAYS to have more subclasses after the PHB. Now every class has at least four, with most having five or six. And you can bet when they launch the artificer and mystic in a published book, they won't have the minimum two subclasses. What are six possible warlord subclasses? Those are names. What's their story? What's the two or three paragraphs of flavour that precedes those subclasses? When someone says they're a "bravura warlord", what does that mean What does it look like? How would you describe that to someone interested in D&D who knows none of the mechanics? I agree. See above in my response to Mellored Well, Mearls is never going to do a warlord beyond a "thought experiment" on a podcast. Any warlord is going to be 3rd party. Which means it has to be that much tighter. WotC can get away with "close enough" balance as they're official. But a 3PP has to nail the balance. Personally, I've long been an advocate of attacks not actions. An action is too much, but an attack can work. The warlord uses their action to direct a character to action. The ally uses their reaction to move half their speed, make a single attack, or cast a cantrip. [/QUOTE]
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