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<blockquote data-quote="Fanaelialae" data-source="post: 8748517" data-attributes="member: 53980"><p>Something to note is that the "anime" fighter has been a staple of every edition of D&D. It's simply that it's been gated behind magic items. Which, for whatever reason, makes it okay with a large majority that would otherwise vehemently object to the idea.</p><p></p><p>Anime speed and jumping? Boots of springing and striding!</p><p></p><p>Anime super strength? Belt of giant strength!</p><p></p><p>Awesome anime hair? Hat of disguise!</p><p></p><p>As long as they're DM-gated features, most people seem to be okay with it. Suggest that these be made into class features (even if they're kept skinned as magic items) and IME you get a lot of pushback. It would be almost fair if we went back to the early days of DM-gating spells. (Not that I think we should.)</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8748517, member: 53980"] Something to note is that the "anime" fighter has been a staple of every edition of D&D. It's simply that it's been gated behind magic items. Which, for whatever reason, makes it okay with a large majority that would otherwise vehemently object to the idea. Anime speed and jumping? Boots of springing and striding! Anime super strength? Belt of giant strength! Awesome anime hair? Hat of disguise! As long as they're DM-gated features, most people seem to be okay with it. Suggest that these be made into class features (even if they're kept skinned as magic items) and IME you get a lot of pushback. It would be almost fair if we went back to the early days of DM-gating spells. (Not that I think we should.) [/QUOTE]
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