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<blockquote data-quote="Scott Christian" data-source="post: 8750625" data-attributes="member: 6901101"><p>I'm confused. </p><p>Etherealness says "up to 8 hours" which implies it can end at any time. </p><p>It also says: "You ignore all objects and effects that aren't on the ethereal plane, allowing you to move through objects you perceive on the plane where you originated from." So if a DM suddenly had some magic doors or walls, go through the floor or ceiling. If those are blocked throughout the entire dungeon, I don't know what to say. I'd call BS. </p><p>As far as gathering information, it's up to eight hours of information! You could literally watch for hours. I would say that would give you a lot more than a layout. </p><p>I could get behind someone blocking a room or a creature seeing you. But even then, that's pretty rare. But what do I know? I tend to keep my dungeons oriented towards the logical side. I hate it when there is a ghost, something that can literally move through walls, and it never leaves to see the goblins running around, and besides the goblins is a bullette digging around, and by the front door there just happens to be a gelatinous cube. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>(And yes, those looking to logically make that happen can. But the dungeon better have a 20-page backstory in my book to back it up.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8750625, member: 6901101"] I'm confused. Etherealness says "up to 8 hours" which implies it can end at any time. It also says: "You ignore all objects and effects that aren't on the ethereal plane, allowing you to move through objects you perceive on the plane where you originated from." So if a DM suddenly had some magic doors or walls, go through the floor or ceiling. If those are blocked throughout the entire dungeon, I don't know what to say. I'd call BS. As far as gathering information, it's up to eight hours of information! You could literally watch for hours. I would say that would give you a lot more than a layout. I could get behind someone blocking a room or a creature seeing you. But even then, that's pretty rare. But what do I know? I tend to keep my dungeons oriented towards the logical side. I hate it when there is a ghost, something that can literally move through walls, and it never leaves to see the goblins running around, and besides the goblins is a bullette digging around, and by the front door there just happens to be a gelatinous cube. ;) (And yes, those looking to logically make that happen can. But the dungeon better have a 20-page backstory in my book to back it up. [/QUOTE]
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