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<blockquote data-quote="Minigiant" data-source="post: 8753617" data-attributes="member: 63508"><p>Because for a lot of roles, there is only room for 1 PC to perform the role.</p><p></p><p>For example,outside of an intrigue game there will only be enough Face challenges for one person to feel like the Face. There will be times when the chosen Face isn't optimal (Druid/ranger talking to animal/plants, dwarf talking to dwarf, only John speaks Celestial etc.). But the players wanted to play a face and..</p><p></p><p>Harsh Truth</p><p></p><p>untill the campaign is built around the social or exploration pillars, there typically is one enough room for 1 PC to do Role and feel like they are playing it. Some of the can do 2 (ie Wilderness Explorer and Dungeon Explorer)</p><p></p><p>D&D isn't Fate or Exalted. The noncombat roles are narrow and shallow. Heck the DMG and PHB don't even really have modules and variant for them.</p><p></p><p>D&D typically can't run 2 Faces or 3 Sages or 4 Explorers.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8753617, member: 63508"] Because for a lot of roles, there is only room for 1 PC to perform the role. For example,outside of an intrigue game there will only be enough Face challenges for one person to feel like the Face. There will be times when the chosen Face isn't optimal (Druid/ranger talking to animal/plants, dwarf talking to dwarf, only John speaks Celestial etc.). But the players wanted to play a face and.. Harsh Truth untill the campaign is built around the social or exploration pillars, there typically is one enough room for 1 PC to do Role and feel like they are playing it. Some of the can do 2 (ie Wilderness Explorer and Dungeon Explorer) D&D isn't Fate or Exalted. The noncombat roles are narrow and shallow. Heck the DMG and PHB don't even really have modules and variant for them. D&D typically can't run 2 Faces or 3 Sages or 4 Explorers. [/QUOTE]
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