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*Dungeons & Dragons
Are Wizards really all that?
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<blockquote data-quote="Maxperson" data-source="post: 8754058" data-attributes="member: 23751"><p>I don't think so. Problem solving does get easier, with regard to the easier problems. The things you are facing at those levels, though, aren't as easily solved. I know because my group is one of the 1% or whatever that routinely hits the high teens to 20th level. If the DM is presenting the same kinds of problems as you encountered in tiers 1 and 2, then the things will definitely be a cakewalk on the problem solving front.</p><p></p><p>I still don't see the wizard being better in a role than one of the specialist classes, though, because as I said, those classes are more than just their role. The class abilities also work towards those specialties and the wizard can't match the totality. The wizard's strength is in being versatile and being able to be a decent to good plug for the weak spots in the party, while still being decent to good in combat.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8754058, member: 23751"] I don't think so. Problem solving does get easier, with regard to the easier problems. The things you are facing at those levels, though, aren't as easily solved. I know because my group is one of the 1% or whatever that routinely hits the high teens to 20th level. If the DM is presenting the same kinds of problems as you encountered in tiers 1 and 2, then the things will definitely be a cakewalk on the problem solving front. I still don't see the wizard being better in a role than one of the specialist classes, though, because as I said, those classes are more than just their role. The class abilities also work towards those specialties and the wizard can't match the totality. The wizard's strength is in being versatile and being able to be a decent to good plug for the weak spots in the party, while still being decent to good in combat. [/QUOTE]
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