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Are Wizards really all that?
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<blockquote data-quote="Maxperson" data-source="post: 8754571" data-attributes="member: 23751"><p>Sure.</p><p></p><p>So the claim was that the fighter gets 8 things to do over 8 fights and the wizard gets 16 things to do, which is silly since the 3rd level Battle Master had 15, but okay.</p><p></p><p>Since this is about resources spent and basic attacks and cantrips are not resources spent, and are roughly equal, those will be eliminated from both classes.</p><p></p><p>The wizard has 21 total spell slots for the day. He can get back 10 spell levels of 6th or lower. I'll give him 2 5th level spells. So 23 total slots. He needs to use 16 of them in the 8 combats, so with the 2 bonus 5th level spells, and spending his highest slots, he uses up every 4th-9th level slots plus 2 of his 3 3rd level slots. That leaves him with 4 1st, 3 2nd and 1 3rd level spell to dominate the rogue with in exploration(ain't happening).</p><p></p><p>Now the Diviner is a popular subclass, so I'll use that. Diviner adds 3 uses of Portent.</p><p></p><p>So 16 spells and 3 uses of portent for 19 things to do in 8 encounters.</p><p></p><p>Now the 20th level Battle Master. 6 Action Surges per day. 7 maneuvers known. 18 superiority dice(if we put him on Krynn he'd have like 30 dice, but...). He gets 3 uses Indomitable. 3 uses of Second Wind. He also has Relentless. Since he has 4 attacks, this isn't optimal, but I'm showing just how many possible things he can do in 8 encounters, so I'm using a superiority die on every attack. </p><p></p><p>I will assume 3 out of 4 attacks hit, because hitting is easy at high levels. I'm also going to assume 3 round combats. So all 6 dice are used up in 2 rounds, and he gets 1 extra superiority die in round 3. So combat #1 he uses 7 dice. Combat #2 he uses 7 dice. Combat #3 he uses 7 dice. Now he's out for the day, so he only get 3 dice for encounters #4-8. Total superiority dice used 33.</p><p></p><p>So 33 superiority dice, 6 action surges, 3 second winds, 3 indomitable for 45 things to do over 8 encounters.</p><p></p><p>So we have the Battle Master still have more than double the resources to use over 8 encounters than the 20th level Wizard. Now of course the Wizard might have some combat spells chosen for Signature Spells or Spell Mastery, but I see more non-combat stuff chosen there.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8754571, member: 23751"] Sure. So the claim was that the fighter gets 8 things to do over 8 fights and the wizard gets 16 things to do, which is silly since the 3rd level Battle Master had 15, but okay. Since this is about resources spent and basic attacks and cantrips are not resources spent, and are roughly equal, those will be eliminated from both classes. The wizard has 21 total spell slots for the day. He can get back 10 spell levels of 6th or lower. I'll give him 2 5th level spells. So 23 total slots. He needs to use 16 of them in the 8 combats, so with the 2 bonus 5th level spells, and spending his highest slots, he uses up every 4th-9th level slots plus 2 of his 3 3rd level slots. That leaves him with 4 1st, 3 2nd and 1 3rd level spell to dominate the rogue with in exploration(ain't happening). Now the Diviner is a popular subclass, so I'll use that. Diviner adds 3 uses of Portent. So 16 spells and 3 uses of portent for 19 things to do in 8 encounters. Now the 20th level Battle Master. 6 Action Surges per day. 7 maneuvers known. 18 superiority dice(if we put him on Krynn he'd have like 30 dice, but...). He gets 3 uses Indomitable. 3 uses of Second Wind. He also has Relentless. Since he has 4 attacks, this isn't optimal, but I'm showing just how many possible things he can do in 8 encounters, so I'm using a superiority die on every attack. I will assume 3 out of 4 attacks hit, because hitting is easy at high levels. I'm also going to assume 3 round combats. So all 6 dice are used up in 2 rounds, and he gets 1 extra superiority die in round 3. So combat #1 he uses 7 dice. Combat #2 he uses 7 dice. Combat #3 he uses 7 dice. Now he's out for the day, so he only get 3 dice for encounters #4-8. Total superiority dice used 33. So 33 superiority dice, 6 action surges, 3 second winds, 3 indomitable for 45 things to do over 8 encounters. So we have the Battle Master still have more than double the resources to use over 8 encounters than the 20th level Wizard. Now of course the Wizard might have some combat spells chosen for Signature Spells or Spell Mastery, but I see more non-combat stuff chosen there. [/QUOTE]
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