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*Dungeons & Dragons
Are Wizards really all that?
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<blockquote data-quote="Shadowedeyes" data-source="post: 8755374" data-attributes="member: 7027005"><p>So, I like this answer, has some really good points. Other skills can be pretty useful in the social sphere. The knowledge skills are the big ones, and where wizards can definitely excel. That said, they are not particularly wizard exclusive, although the wizard's focus on intelligence means they are likely better than most at them. History seems the most pertinent, followed by Religion. Arcana seems more like a niche when dealing with specific individuals. Investigation I usually file under more of the exploration tier personally. Insight is of course useful, but I don't see the wizard having a high wisdom as any more likely than any other non-divine caster.</p><p></p><p>Tongues is a great spell that I actually forgot about, and is a good point for the wizard. While it's not exclusive to the class, it's a niche spell which spells known casters might decide to cut for more commonly used spells. So the Wizard and the Cleric I think are more likely to have the spell in comparison.</p><p></p><p>Detect Thoughts is good, but unless you grabbed Telepathic it still has the problem of being obviously cast. The situations where Detect Thoughts is useful are often ones where the people you are talking to are likely not going to be happy with you casting spells in the discussion. The Prestidigitation idea is a pretty good one.</p><p></p><p>Expertise is still pretty useful. First, it can help mitigate a low roll on those DC 13 checks. Secondly, social rolls are ones that I can see often times being contested, and at that point you are looking for numerical advantage. Sadly, real life often backs this up, where the person who wins a debate is not always the one with the best facts but the best delivery.</p><p></p><p>Enhance Ability is something I meant to mention and forgot to put in my original post. Wizards picking it up in Tasha's variants was a huge win in that regard, because as you said, it's probably the best social boosting spell in the game besides possibly Glibness.</p></blockquote><p></p>
[QUOTE="Shadowedeyes, post: 8755374, member: 7027005"] So, I like this answer, has some really good points. Other skills can be pretty useful in the social sphere. The knowledge skills are the big ones, and where wizards can definitely excel. That said, they are not particularly wizard exclusive, although the wizard's focus on intelligence means they are likely better than most at them. History seems the most pertinent, followed by Religion. Arcana seems more like a niche when dealing with specific individuals. Investigation I usually file under more of the exploration tier personally. Insight is of course useful, but I don't see the wizard having a high wisdom as any more likely than any other non-divine caster. Tongues is a great spell that I actually forgot about, and is a good point for the wizard. While it's not exclusive to the class, it's a niche spell which spells known casters might decide to cut for more commonly used spells. So the Wizard and the Cleric I think are more likely to have the spell in comparison. Detect Thoughts is good, but unless you grabbed Telepathic it still has the problem of being obviously cast. The situations where Detect Thoughts is useful are often ones where the people you are talking to are likely not going to be happy with you casting spells in the discussion. The Prestidigitation idea is a pretty good one. Expertise is still pretty useful. First, it can help mitigate a low roll on those DC 13 checks. Secondly, social rolls are ones that I can see often times being contested, and at that point you are looking for numerical advantage. Sadly, real life often backs this up, where the person who wins a debate is not always the one with the best facts but the best delivery. Enhance Ability is something I meant to mention and forgot to put in my original post. Wizards picking it up in Tasha's variants was a huge win in that regard, because as you said, it's probably the best social boosting spell in the game besides possibly Glibness. [/QUOTE]
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